Design and Implementation of A 3D Shooter Game Using Unity Engine

The gaming industry has rapidly evolved with the advancement of graphics technologies and interactives gameplay systems. This paper presents the design and implementation of a 3D shooter game developed using the unity game engines. The system focuses on creating an immersive gameplay experience where players navigate through environments, interact with objects, and eliminate enemies using different weapons. The game incorporates artificial intelligence for enemy behaviour, real time score tracking, and player health management. The proposed system demonstrates how modern game engines can be utilized to developed interactive and scalable gaming applications with efficient performance and engaging user experiences.

Authors

Publication Details

Journal
Iconic Research and Engineering Journals
Published
2026-04-14
DOI
https://doi.org/10.64388/irev9i10-1716251
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Design and Implementation of A 3D Shooter Game Using Unity Engine

Shailesh Chavan, Yogesh Shah, Deepesh Wadhe, Amit Yadav et al.
Iconic Research and Engineering Journals
Artificial Intelligence in Games
article

Design and Implementation of A 3D Shooter Game Using Unity Engine

Shailesh Chavan, Yogesh Shah, Deepesh Wadhe, Amit Yadav, Dr. Sunanda Pandita; Bhakti Deshmukh
article en

Abstract

The gaming industry has rapidly evolved with the advancement of graphics technologies and interactives gameplay systems. This paper presents the design and implementation of a 3D shooter game developed using the unity game engines. The system focuses on creating an immersive gameplay experience where players navigate through environments, interact with objects, and eliminate enemies using different weapons. The game incorporates artificial intelligence for enemy behaviour, real time score tracking, and player health management. The proposed system demonstrates how modern game engines can be utilized to developed interactive and scalable gaming applications with efficient performance and engaging user experiences.

Iconic Research and Engineering JournalsVol. 9(10)
Industry, innovation and infrastructure
Openalex Percentile: Top 7%
Artificial Intelligence in Games
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Design and Implementation of A 3D Shooter Game Using Unity Engine — Shailesh Chavan, Yogesh Shah, et al. · Iconic Research and Engineering Journals (2026) | TGRS Research Map | TGRS