Viewpoint-invariant soccer pitch registration using geometric and learned features

Automatic registration of broadcast soccer images to a standardized field model enables advanced analytics, augmented reality overlays, and precise player tracking. We propose a fully automatic, viewpoint-independent homography estimation pipeline fusing three complementary geometric cues: white field markings (lines and elliptical arcs), grass-band delimitations, and a binary playing-field mask. Detected primitives are first richly labeled — classifying lines as longitudinal or transversal, characterizing grass-tone transitions, and encoding four-quadrant intersection patterns — to reduce correspondence ambiguity. We then generate and prune candidate subsets of primitives, establish plausible matches to model elements via intersection-pattern rules and projective cross-ratio invariants, and systematically evaluate homography hypotheses using bidirectional mask-projection accuracies and mean reprojection error. An experimental evaluation on the LaSoDa benchmark demonstrates that the proposed method achieves highly accurate registrations with ground-truth primitives and robust performance in the fully automatic end-to-end pipeline. Furthermore, comparative experiments with recent state-of-the-art approaches confirm improved precision and robustness across diverse broadcast scenarios.

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Publication Details

Journal
UPM Digital Archive (Technical University of Madrid)
Published
2026-04-01
Primary Topic
Video Analysis and Summarization
Type
article
Field-Weighted Citation Impact
0.00

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article

Viewpoint-invariant soccer pitch registration using geometric and learned features

Daniel Berjón, Carlos Cuevas Rodríguez, Narciso García Santos
UPM Digital Archive (Technical University of Madrid)
Video Analysis and Summarization
article

Viewpoint-invariant soccer pitch registration using geometric and learned features

Daniel Berjón, Carlos Cuevas Rodríguez, Narciso García Santos
article en

Abstract

Automatic registration of broadcast soccer images to a standardized field model enables advanced analytics, augmented reality overlays, and precise player tracking. We propose a fully automatic, viewpoint-independent homography estimation pipeline fusing three complementary geometric cues: white field markings (lines and elliptical arcs), grass-band delimitations, and a binary playing-field mask. Detected primitives are first richly labeled — classifying lines as longitudinal or transversal, characterizing grass-tone transitions, and encoding four-quadrant intersection patterns — to reduce correspondence ambiguity. We then generate and prune candidate subsets of primitives, establish plausible matches to model elements via intersection-pattern rules and projective cross-ratio invariants, and systematically evaluate homography hypotheses using bidirectional mask-projection accuracies and mean reprojection error. An experimental evaluation on the LaSoDa benchmark demonstrates that the proposed method achieves highly accurate registrations with ground-truth primitives and robust performance in the fully automatic end-to-end pipeline. Furthermore, comparative experiments with recent state-of-the-art approaches confirm improved precision and robustness across diverse broadcast scenarios.

UPM Digital Archive (Technical University of Madrid)
Comunidad de Madrid, Ministerio de Ciencia, Innovación y Universidades, Agencia Estatal de Investigación
Openalex Percentile: Top 5%
Video Analysis and Summarization
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