Investigating Effects of Gamification, Assembly Complexity, and Individual Differences on Virtual Training Performance

This study examines the impact of gamification elements, task complexity, and individual differences on cognitive responses and performance during virtual assembly training. The interaction between cognitive and emotional responses and gamification during virtual assembly training remains underexplored. Eleven male participants, with a mean age of 20 ± 1.35 years, completed engine assembly tasks using ARCarEngine, a custom-built assembly simulator, in a 2x2x2 factorial design that varied the presence of points, badges, and task complexity. Performance was assessed using assembly time, assembly score, response time, and error rate. Results indicated that higher task complexity was associated with elevated cognitive load and lower cognitive engagement, yet was also associated with shorter assembly times, likely reflecting task familiarity or learning effects. The combination of points and badges was linked to improved both speed and accuracy, whereas badges alone were associated with lower performance. Cognitive load was negatively associated with performance; however, higher cognitive and emotional engagement unexpectedly correlated with slower response times and more errors. Rather than a decline in interest, this likely reflects a trade-off where high engagement manifests as cautious behavior, distinct from the efficiency gains achieved through repetitive practice. Individual differences, particularly game preferences and personality traits, were associated with cognitive-emotional responses and performance. These findings highlight the value of personalized gamification approaches and suggest that incorporating task complexity and adaptive task sequencing may enhance the effectiveness of virtual assembly training.

Authors

Publication Details

Journal
Industrial Engineering & Management Systems
Published
2026-03-31
DOI
https://doi.org/10.7232/iems.2026.25.1.148
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Investigating Effects of Gamification, Assembly Complexity, and Individual Differences on Virtual Training Performance

Titis Wijayanto, Niko Siameva Uletika, Budi Hartono
Industrial Engineering & Management Systems
Educational Games and Gamification
article

Investigating Effects of Gamification, Assembly Complexity, and Individual Differences on Virtual Training Performance

Titis Wijayanto, Niko Siameva Uletika, Budi Hartono
article en

Abstract

This study examines the impact of gamification elements, task complexity, and individual differences on cognitive responses and performance during virtual assembly training. The interaction between cognitive and emotional responses and gamification during virtual assembly training remains underexplored. Eleven male participants, with a mean age of 20 ± 1.35 years, completed engine assembly tasks using ARCarEngine, a custom-built assembly simulator, in a 2x2x2 factorial design that varied the presence of points, badges, and task complexity. Performance was assessed using assembly time, assembly score, response time, and error rate. Results indicated that higher task complexity was associated with elevated cognitive load and lower cognitive engagement, yet was also associated with shorter assembly times, likely reflecting task familiarity or learning effects. The combination of points and badges was linked to improved both speed and accuracy, whereas badges alone were associated with lower performance. Cognitive load was negatively associated with performance; however, higher cognitive and emotional engagement unexpectedly correlated with slower response times and more errors. Rather than a decline in interest, this likely reflects a trade-off where high engagement manifests as cautious behavior, distinct from the efficiency gains achieved through repetitive practice. Individual differences, particularly game preferences and personality traits, were associated with cognitive-emotional responses and performance. These findings highlight the value of personalized gamification approaches and suggest that incorporating task complexity and adaptive task sequencing may enhance the effectiveness of virtual assembly training.

Industrial Engineering & Management SystemsVol. 25(1)
Climate action
Openalex Percentile: Top 24%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.