Experiential Learning Models in Undergraduate Medical Education: A Systematic Review

Experiential learning has become central to undergraduate medical education (UGME) as institutions move beyond traditional didactic models. This systematic review aimed to assess the effectiveness of experiential learning models in UGME using the PICOS framework: Undergraduate medical students (Population); simulation, virtual reality (VR), problem-based learning (PBL), and service-learning (Intervention); compared to traditional or no instruction (Comparison); with outcomes related to knowledge, skills, empathy, and professionalism (Outcomes); across empirical study designs (Study design). Following the Preferred Reporting Items for Systematic Reviews and Meta-Analyses 2020 guidelines, we searched PubMed, Scopus, Web of Science, and ERIC (January 2020–August 2025). A total of 1236 records were screened, and 39 studies met the inclusion criteria. Risk of bias was assessed using Cochrane Risk of Bias 2.0, ROBINS-I, and Mixed Methods Appraisal Tool tools. Interventions clustered into six domains: Simulation, VR, PBL, service-learning/student-run clinics, blended/digital innovations, and professionalism outcomes. Simulation and VR consistently enhanced clinical reasoning, skills, and communication. PBL and artificial intelligence-guided models supported problem-solving and engagement. Service-learning fostered empathy and identity. Digital and blended formats offered flexibility during the coronavirus disease 2019 pandemic. Key limitations included study heterogeneity, short follow-ups, limited cost/equity reporting, and uneven technology access. Most advanced technologies were used in high-resource contexts. Experiential learning is affirmed as a core pedagogical approach in UGME. Future studies should emphasize longitudinal outcomes, economic analyses, and equitable implementation strategies.

Authors

Institutions

Publication Details

Journal
Current Medical Issues
Published
2026-04-01
DOI
https://doi.org/10.4103/cmi.cmi_164_25
Primary Topic
Problem and Project Based Learning
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Experiential Learning Models in Undergraduate Medical Education: A Systematic Review

Rakesh Kumar, Dharmendra Kumar Gupta
Current Medical Issues
Problem and Project Based Learning
article

Experiential Learning Models in Undergraduate Medical Education: A Systematic Review

Rakesh Kumar, Dharmendra Kumar Gupta
article en

Abstract

Experiential learning has become central to undergraduate medical education (UGME) as institutions move beyond traditional didactic models. This systematic review aimed to assess the effectiveness of experiential learning models in UGME using the PICOS framework: Undergraduate medical students (Population); simulation, virtual reality (VR), problem-based learning (PBL), and service-learning (Intervention); compared to traditional or no instruction (Comparison); with outcomes related to knowledge, skills, empathy, and professionalism (Outcomes); across empirical study designs (Study design). Following the Preferred Reporting Items for Systematic Reviews and Meta-Analyses 2020 guidelines, we searched PubMed, Scopus, Web of Science, and ERIC (January 2020–August 2025). A total of 1236 records were screened, and 39 studies met the inclusion criteria. Risk of bias was assessed using Cochrane Risk of Bias 2.0, ROBINS-I, and Mixed Methods Appraisal Tool tools. Interventions clustered into six domains: Simulation, VR, PBL, service-learning/student-run clinics, blended/digital innovations, and professionalism outcomes. Simulation and VR consistently enhanced clinical reasoning, skills, and communication. PBL and artificial intelligence-guided models supported problem-solving and engagement. Service-learning fostered empathy and identity. Digital and blended formats offered flexibility during the coronavirus disease 2019 pandemic. Key limitations included study heterogeneity, short follow-ups, limited cost/equity reporting, and uneven technology access. Most advanced technologies were used in high-resource contexts. Experiential learning is affirmed as a core pedagogical approach in UGME. Future studies should emphasize longitudinal outcomes, economic analyses, and equitable implementation strategies.

Current Medical IssuesVol. 24(2)
National Institute of Technology Durgapur (IN), Burdwan Medical College & Hospital (IN)
Quality Education
Openalex Percentile: Top 31%
Problem and Project Based Learning
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Experiential Learning Models in Undergraduate Medical Education: A Systematic Review — Rakesh Kumar, Dharmendra Kumar Gupta · Current Medical Issues (2026) | TGRS Research Map | TGRS