Game-inspired architecture: principles of contemporary educational space

Problem statement. Due to changes in society, the number of educational projects is growing every year, and the scale of educational spaces is reaching a new level. The relevance of the research is justified by the complex crisis of the traditional model of education and the rapid transformation of the demands of society faced with the era of digitalization. The purpose of the research is to identify, systematize and develop architectural and planning principles for the formation of a modern educational and entertainment center based on game mechanisms and modern pedagogical techniques that increase the level of engagement, creativity and cognitive activity of students. Special attention is paid to the flexibility of planning solutions, the integration of technologies, the creation of multifunctional zones and visual stimulation, contributing to the development of creativity and motivation of students. Based on the analysis of pedagogical techniques, recommendations are offered on the organization of a space that combines comfort, safety and innovation. Results. The main results of the study are that a comprehensive study of the principles of creating educational spaces based on modern pedagogical techniques has been conducted. Conclusions. The article discusses the key principles of the formation of the architectural environment of educational and entertainment centers based on the game learning format.

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Publication Details

Journal
Construction and Architecture
Published
2026-03-31
DOI
https://doi.org/10.29039/2308-0191-2026-14-1-c0027
Primary Topic
Educational Environments and Student Outcomes
Type
article
Field-Weighted Citation Impact
0.00
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article

Game-inspired architecture: principles of contemporary educational space

Anna Medvedeva, Svetlana Kapeleva, Lada Muravyeva
Construction and Architecture
Educational Environments and Student Outcomes
article

Game-inspired architecture: principles of contemporary educational space

Anna Medvedeva, Svetlana Kapeleva, Lada Muravyeva
article en

Abstract

Problem statement. Due to changes in society, the number of educational projects is growing every year, and the scale of educational spaces is reaching a new level. The relevance of the research is justified by the complex crisis of the traditional model of education and the rapid transformation of the demands of society faced with the era of digitalization. The purpose of the research is to identify, systematize and develop architectural and planning principles for the formation of a modern educational and entertainment center based on game mechanisms and modern pedagogical techniques that increase the level of engagement, creativity and cognitive activity of students. Special attention is paid to the flexibility of planning solutions, the integration of technologies, the creation of multifunctional zones and visual stimulation, contributing to the development of creativity and motivation of students. Based on the analysis of pedagogical techniques, recommendations are offered on the organization of a space that combines comfort, safety and innovation. Results. The main results of the study are that a comprehensive study of the principles of creating educational spaces based on modern pedagogical techniques has been conducted. Conclusions. The article discusses the key principles of the formation of the architectural environment of educational and entertainment centers based on the game learning format.

Construction and ArchitectureVol. 14(1)
Industrial University of Tyumen (RU)
Industry, innovation and infrastructure
Openalex Percentile: Top 3%
Educational Environments and Student Outcomes
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