Journal of Games, Self, & Society, 4 | Games for Good 2025 Conference Proceedings

A peer-reviewed journal created and edited by iThrive Games and published by Play Story Press. JGSS encourages interdisciplinary research, conversation, and community around games-related scholarship. The journal highlights work focused on how games, game design, and gameplay contribute to a deeper understanding of learning, health, and humanity. This volume is comprised of the Games for Good 2025 Conference Proceedings.

Authors

Publication Details

Journal
Knowledge Commons (Lakehead University)
Published
2026-04-07
DOI
https://doi.org/10.17613/0wf5v-4m969
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Journal of Games, Self, & Society, 4 | Games for Good 2025 Conference Proceedings

Susan E. Rivers, Paul D. Cotoir
Knowledge Commons (Lakehead University)
Educational Games and Gamification
article

Journal of Games, Self, & Society, 4 | Games for Good 2025 Conference Proceedings

Susan E. Rivers, Paul D. Cotoir
article en

Abstract

A peer-reviewed journal created and edited by iThrive Games and published by Play Story Press. JGSS encourages interdisciplinary research, conversation, and community around games-related scholarship. The journal highlights work focused on how games, game design, and gameplay contribute to a deeper understanding of learning, health, and humanity. This volume is comprised of the Games for Good 2025 Conference Proceedings.

Knowledge Commons (Lakehead University)
Quality Education
Openalex Percentile: Top 5%
Educational Games and Gamification
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