Once Upon a Goal: Towards orientation-based shot metrics in football

Sports analytics has been revolutionized by advanced tracking technologies, yet the integration of human pose estimation into performance metrics remains underexplored in football. Estimating the probability of scoring from a shot is a central task in football analytics and is commonly approached through expected goals (xG) models. Progress in this area, however, is often constrained by the limited availability of publicly accessible datasets that include fine-grained biomechanical information. In this work, we present xGHub, an open-source dataset of football shots enriched with player pose estimation, body orientation, and contextual features extracted from broadcast video. The dataset is generated using an automated pipeline for player detection and tracking, followed by an external verification process to ensure annotation reliability. As a use case, we analyze how pose- and orientation-related features can be incorporated into a standard xG modeling framework. Our results indicate that 3D orientation information is informative for specific subsets of shots, while its contribution is limited in others, reflecting the inherently non-linear nature of angular representations. This analysis serves to illustrate the potential and limitations of the released annotations. By making this dataset publicly available, we aim to support future research on the role of player biomechanics in shot analysis and related football analytics tasks.Sports analytics has been revolutionized by advanced tracking technologies, yet the integration of human pose estimation into performance metrics remains underexplored in football. Estimating the probability of scoring from a shot is a central task in football analytics and is commonly approached through expected goals (xG) models. Progress in this area, however, is often constrained by the limited availability of publicly accessible datasets that include fine-grained biomechanical information. In this work, we present xGHub, an open-source dataset of football shots enriched with player pose estimation, body orientation, and contextual features extracted from broadcast video. The dataset is generated using an automated pipeline for player detection and tracking, followed by an external verification process to ensure annotation reliability. As a use case, we analyze how pose- and orientation-related features can be incorporated into a standard xG modeling framework. Our results indicate that 3D orientation information is informative for specific subsets of shots, while its contribution is limited in others, reflecting the inherently non-linear nature of angular representations. This analysis serves to illustrate the potential and limitations of the released annotations. By making this dataset publicly available, we aim to support future research on the role of player biomechanics in shot analysis and related football analytics tasks. • New dataset shows how body orientation shapes the quality of a shot in football. • Body pose from video offers richer insight than position alone in scoring chances. • Three-dimensional pose improves models that estimate scoring likelihood. • Orientation-aware models give clearer evaluations of shooters and goalkeepers. • Open dataset and pipeline enable new research on biomechanics in football.

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Publication Details

Journal
Computer Vision and Image Understanding
Published
2026-03-31
DOI
https://doi.org/10.1016/j.cviu.2026.104732
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
0.00

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article

Once Upon a Goal: Towards orientation-based shot metrics in football

Marc Gutiérrez-Pérez, Antonio Agudo, Keisuke Fujii, Calvin Yeung
Computer Vision and Image Understanding
Human Pose and Action Recognition
article

Once Upon a Goal: Towards orientation-based shot metrics in football

Marc Gutiérrez-Pérez, Antonio Agudo, Keisuke Fujii, Calvin Yeung
article en

Abstract

Sports analytics has been revolutionized by advanced tracking technologies, yet the integration of human pose estimation into performance metrics remains underexplored in football. Estimating the probability of scoring from a shot is a central task in football analytics and is commonly approached through expected goals (xG) models. Progress in this area, however, is often constrained by the limited availability of publicly accessible datasets that include fine-grained biomechanical information. In this work, we present xGHub, an open-source dataset of football shots enriched with player pose estimation, body orientation, and contextual features extracted from broadcast video. The dataset is generated using an automated pipeline for player detection and tracking, followed by an external verification process to ensure annotation reliability. As a use case, we analyze how pose- and orientation-related features can be incorporated into a standard xG modeling framework. Our results indicate that 3D orientation information is informative for specific subsets of shots, while its contribution is limited in others, reflecting the inherently non-linear nature of angular representations. This analysis serves to illustrate the potential and limitations of the released annotations. By making this dataset publicly available, we aim to support future research on the role of player biomechanics in shot analysis and related football analytics tasks.Sports analytics has been revolutionized by advanced tracking technologies, yet the integration of human pose estimation into performance metrics remains underexplored in football. Estimating the probability of scoring from a shot is a central task in football analytics and is commonly approached through expected goals (xG) models. Progress in this area, however, is often constrained by the limited availability of publicly accessible datasets that include fine-grained biomechanical information. In this work, we present xGHub, an open-source dataset of football shots enriched with player pose estimation, body orientation, and contextual features extracted from broadcast video. The dataset is generated using an automated pipeline for player detection and tracking, followed by an external verification process to ensure annotation reliability. As a use case, we analyze how pose- and orientation-related features can be incorporated into a standard xG modeling framework. Our results indicate that 3D orientation information is informative for specific subsets of shots, while its contribution is limited in others, reflecting the inherently non-linear nature of angular representations. This analysis serves to illustrate the potential and limitations of the released annotations. By making this dataset publicly available, we aim to support future research on the role of player biomechanics in shot analysis and related football analytics tasks. • New dataset shows how body orientation shapes the quality of a shot in football. • Body pose from video offers richer insight than position alone in scoring chances. • Three-dimensional pose improves models that estimate scoring likelihood. • Orientation-aware models give clearer evaluations of shooters and goalkeepers. • Open dataset and pipeline enable new research on biomechanics in football.

Computer Vision and Image UnderstandingVol. 268
Institut de Robòtica i Informàtica Industrial (ES), RIKEN Center for Advanced Intelligence Project (JP), Museum of Japanese Art Yamato Bunkakan (JP), Nagoya University (JP), Universitat Politècnica de Catalunya (ES)
Agència de Gestió d'Ajuts Universitaris i de Recerca
Openalex Percentile: Top 30%
Human Pose and Action Recognition
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