ScaleGS: Scalable Distributed Framework for Large-Scale 3D Gaussian Splatting with Edge Communication

3D Gaussian Splatting (3DGS) has recently demonstrated outstanding performance in 3D reconstruction and real-time rendering. However, its scalability to large scenes remains limited by single-GPU memory constraints. We propose ScaleGS, a scalable distributed training framework for largescale 3DGS with lightweight edge-aware communication. (1) We present a spatial median-guided binary partitioning algorithm that divides the point cloud into balanced, nonoverlapping, and spatially contiguous cuboid regions for efficient multi-GPU management. To ensure global view consistency, each GPU independently grows and updates only its local Gaussians, while cross-GPU Gaussians are accessed only for rendering and loss computation. (2) We design a lightweight edge communication strategy to significantly reduce cross-GPU communication overhead. A greedy GPUTile remapping algorithm leverages the spatial concentration of Gaussians to confine cross-GPU communication to edge regions, effectively decoupling communication complexity from GPU count, with per-GPU complexity remaining O(1). An optimized all-to-all communication scheme is also introduced to eliminate redundant transmissions. (3) Our framework introduces an adaptive edge-refined load balancing mechanism that periodically monitors GPU workloads and selectively migrates Gaussians between neighboring GPUs to maintain balance and spatial continuity with negligible cost. Evaluations on large-scale 4K scenes show that ScaleGS consistently outperforms state-of-the-art methods, achieving up to 20% faster training and approximately 20% model size reduction on 8 Tesla P40 GPUs without compromising reconstruction quality. Project page: https: //aicodeclub.github.io/ScaleGS.

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Publication Details

Journal
ACM SIGMETRICS Performance Evaluation Review
Published
2026-03-31
DOI
https://doi.org/10.1145/3797823.3797830
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
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article

ScaleGS: Scalable Distributed Framework for Large-Scale 3D Gaussian Splatting with Edge Communication

Dening Luo, Yong Kou, Yanci Zhang, Xia Yuan et al.
ACM SIGMETRICS Performance Evaluation Review
Computer Graphics and Visualization Techniques
article

ScaleGS: Scalable Distributed Framework for Large-Scale 3D Gaussian Splatting with Edge Communication

Dening Luo, Yong Kou, Yanci Zhang, Xia Yuan, Jinlong He
article en

Abstract

3D Gaussian Splatting (3DGS) has recently demonstrated outstanding performance in 3D reconstruction and real-time rendering. However, its scalability to large scenes remains limited by single-GPU memory constraints. We propose ScaleGS, a scalable distributed training framework for largescale 3DGS with lightweight edge-aware communication. (1) We present a spatial median-guided binary partitioning algorithm that divides the point cloud into balanced, nonoverlapping, and spatially contiguous cuboid regions for efficient multi-GPU management. To ensure global view consistency, each GPU independently grows and updates only its local Gaussians, while cross-GPU Gaussians are accessed only for rendering and loss computation. (2) We design a lightweight edge communication strategy to significantly reduce cross-GPU communication overhead. A greedy GPUTile remapping algorithm leverages the spatial concentration of Gaussians to confine cross-GPU communication to edge regions, effectively decoupling communication complexity from GPU count, with per-GPU complexity remaining O(1). An optimized all-to-all communication scheme is also introduced to eliminate redundant transmissions. (3) Our framework introduces an adaptive edge-refined load balancing mechanism that periodically monitors GPU workloads and selectively migrates Gaussians between neighboring GPUs to maintain balance and spatial continuity with negligible cost. Evaluations on large-scale 4K scenes show that ScaleGS consistently outperforms state-of-the-art methods, achieving up to 20% faster training and approximately 20% model size reduction on 8 Tesla P40 GPUs without compromising reconstruction quality. Project page: https: //aicodeclub.github.io/ScaleGS.

ACM SIGMETRICS Performance Evaluation ReviewVol. 53(4)
Sichuan University (CN), Chengdu University of Information Technology (CN)
Openalex Percentile: Top 5%
Computer Graphics and Visualization Techniques
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ScaleGS: Scalable Distributed Framework for Large-Scale 3D Gaussian Splatting with Edge Communication — Dening Luo, Yong Kou, et al. · ACM SIGMETRICS Performance Evaluation Review (2026) | TGRS Research Map | TGRS