Social cognitive impacts of digital art in metaverse environments: A cross-sectional study of user perception and behavioral patterns

This cross-sectional study investigated the social cognitive correlates of digital art in metaverse environments through analysis of user perception and behavioral patterns. The research examined how exposure to digital art within immersive virtual spaces is associated with user cognition and identified demographic factors moderating these associations. Secondary analysis was conducted on multiple datasets including VREED (VR emotion dataset with physiological measures, n = 34), VR eye-tracking data (n = 152), virtual museum navigation records (~7 million), ArtEmis emotion attributions (455K annotations), and WikiArt metadata (80K artworks). Results revealed that digital art exposure showed significant positive associations with aesthetic perception and social value attribution, with moderate effect sizes. Three behavioral exploration patterns emerged: systematic explorers (31.6%), selective browsers (42.1%), and random wanderers (26.3%). Behavioral patterns partially mediated relationships between perception and social cognitive outcomes through emotional resonance, cognitive elaboration, and social mediation pathways. Significant moderation effects were identified for age (U-shaped pattern with strongest associations for 18-25 and 46 + groups), technology proficiency, and cultural background (differential patterns for collectivist versus individualist cultures). The findings demonstrate that digital art experiences in virtual environments are associated with meaningful differences in user perception and social cognition, though associations are moderate and heavily moderated by individual differences. This challenges assumptions about universal effects of metaverse technologies and highlights the need for adaptive, culturally-sensitive approaches to digital art presentation in virtual spaces.

Authors

Institutions

Publication Details

Journal
PLoS ONE
Published
2026-04-01
DOI
https://doi.org/10.1371/journal.pone.0344776
Primary Topic
Aesthetic Perception and Analysis
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Social cognitive impacts of digital art in metaverse environments: A cross-sectional study of user perception and behavioral patterns

Lin Lin Yang
PLoS ONE
Aesthetic Perception and Analysis
article

Social cognitive impacts of digital art in metaverse environments: A cross-sectional study of user perception and behavioral patterns

Lin Lin Yang
article en

Abstract

This cross-sectional study investigated the social cognitive correlates of digital art in metaverse environments through analysis of user perception and behavioral patterns. The research examined how exposure to digital art within immersive virtual spaces is associated with user cognition and identified demographic factors moderating these associations. Secondary analysis was conducted on multiple datasets including VREED (VR emotion dataset with physiological measures, n = 34), VR eye-tracking data (n = 152), virtual museum navigation records (~7 million), ArtEmis emotion attributions (455K annotations), and WikiArt metadata (80K artworks). Results revealed that digital art exposure showed significant positive associations with aesthetic perception and social value attribution, with moderate effect sizes. Three behavioral exploration patterns emerged: systematic explorers (31.6%), selective browsers (42.1%), and random wanderers (26.3%). Behavioral patterns partially mediated relationships between perception and social cognitive outcomes through emotional resonance, cognitive elaboration, and social mediation pathways. Significant moderation effects were identified for age (U-shaped pattern with strongest associations for 18-25 and 46 + groups), technology proficiency, and cultural background (differential patterns for collectivist versus individualist cultures). The findings demonstrate that digital art experiences in virtual environments are associated with meaningful differences in user perception and social cognition, though associations are moderate and heavily moderated by individual differences. This challenges assumptions about universal effects of metaverse technologies and highlights the need for adaptive, culturally-sensitive approaches to digital art presentation in virtual spaces.

PLoS ONEVol. 21(4)
Nanjing University (CN)
Reduced inequalities
Openalex Percentile: Top 36%
Aesthetic Perception and Analysis
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.