Application of game-based learning of mathematics in primary school grade one——taking a primary school in Beijing as an example

In primary school mathematics teaching, game-based learning can assist teachers in enhancing classroom efficiency, diversifying classroom activities, and fostering more harmonious teacher-student interactions. This study aimed to comprehensively investigate the current status of game-based learning implementation in first-grade primary school mathematics and identify challenges encountered during its application. To achieve this objective, the study employed a qualitative research approach, conducting semi-structured interviews with ten first-grade students and six experienced first-grade mathematics teachers. Additionally, systematic classroom observations were carried out in two first-grade classes, with eight observations per class, totaling 16 observations. The findings revealed several issues regarding teachers’ utilization of game-based learning in first-grade mathematics classrooms. Based on these findings, the study proposed targeted strategies to address the identified challenges, focusing on optimizing the use of game-based learning across different teaching phases and establishing effective evaluation frameworks for game-based learning.

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Publication Details

Journal
Frontiers in Education
Published
2026-04-01
DOI
https://doi.org/10.3389/feduc.2025.1593564
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Application of game-based learning of mathematics in primary school grade one——taking a primary school in Beijing as an example

Fan Yang, Xian Zhao
Frontiers in Education
Educational Games and Gamification
article

Application of game-based learning of mathematics in primary school grade one——taking a primary school in Beijing as an example

Fan Yang, Xian Zhao
article en

Abstract

In primary school mathematics teaching, game-based learning can assist teachers in enhancing classroom efficiency, diversifying classroom activities, and fostering more harmonious teacher-student interactions. This study aimed to comprehensively investigate the current status of game-based learning implementation in first-grade primary school mathematics and identify challenges encountered during its application. To achieve this objective, the study employed a qualitative research approach, conducting semi-structured interviews with ten first-grade students and six experienced first-grade mathematics teachers. Additionally, systematic classroom observations were carried out in two first-grade classes, with eight observations per class, totaling 16 observations. The findings revealed several issues regarding teachers’ utilization of game-based learning in first-grade mathematics classrooms. Based on these findings, the study proposed targeted strategies to address the identified challenges, focusing on optimizing the use of game-based learning across different teaching phases and establishing effective evaluation frameworks for game-based learning.

Frontiers in EducationVol. 10
Beijing Language and Culture University (CN), China Railway Corporation (CN)
Quality Education
Openalex Percentile: Top 37%
Educational Games and Gamification
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Application of game-based learning of mathematics in primary school grade one——taking a primary school in Beijing as an example — Fan Yang, Xian Zhao · Frontiers in Education (2026) | TGRS Research Map | TGRS