General timing games with multiple players
We examine innovation in an n -player market-entry timing game with complete information and observable actions. In our novel multi-player setup, we allow for heterogeneous payoffs between players and leader payoff functions to be multi-peaked and non-monotonic, only requiring that followers’ payoffs are non-increasing with the time of the leader’s entry. We outline the conditions under which an n -player asymmetric game leads to standard second-mover advantage and preemption equilibria. In the context of a two-player game, we provide a comprehensive characterization of the pure-strategy equilibria for a general case. This includes the potential for the emergence of a new type of preemption equilibrium, as well as scenarios where no equilibria in pure strategies exist. Finally, we connect our findings to various applications, offering a new explanation for entry clustering among heterogeneous players
Authors
- Andrew Wait (ORCID: https://orcid.org/0000-0003-0260-6412)
- Vladimir Smirnov (ORCID: https://orcid.org/0000-0001-6481-1281)
- Alexander Matros (ORCID: https://orcid.org/0000-0002-8267-3094)
Institutions
- The University of Sydney (AU)
- University of South Carolina (US)
- UNSW Sydney (AU)
Publication Details
- Journal
- Journal of Economic Dynamics and Control
- Published
- 2026-03-01
- DOI
- https://doi.org/10.1016/j.jedc.2026.105319
- Primary Topic
- Game Theory and Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00