Enhancing the knowledge and understanding domain of physical literacy: instrument validation and a Kahoot-supported intervention in physical education

Introduction The Knowledge and Understanding (K&U) domain plays a fundamental role in Physical Literacy (PL), yet Physical Education (PE) lessons in Romania—and many Eastern European countries—remain largely sport-based, with limited emphasis on K&U. To support PL-oriented instructional practices, validated tools are needed to assess students' knowledge, as well as pedagogical approaches integrating digital learning methods. This study aimed (1) to develop and validate a standardized instrument for assessing the K&U domain of PL in PE, and (2) to examine the effectiveness of a year-long Kahoot-supported intervention designed to enhance this domain. Methods The instrument was developed through a multi-stage validation process, including item generation, expert evaluation, pretesting, student interviews, and test–retest reliability assessment. Intervention effectiveness was examined using a mixed-methods design. The quantitative component employed a quasi-experimental design with an experimental group ( n = 27) and a control group ( n = 27). The experimental group participated in 14 Kahoot-supported theoretical lessons integrated into the PE curriculum, while the control group followed traditional lessons. A qualitative focus-group interview was conducted with the experimental group after the intervention, and data were analyzed using thematic analysis. Results The instrument demonstrated high clarity, relevance, balanced difficulty, and excellent reliability ( r = 0.94). Significant improvements were observed in the experimental group's K&U scores [ t (25) = −8.66, p < 0.001; d = 1.7], while the control group showed no change [ t (20) = −0.48, p = 0.63]. Post-test comparisons also favored the experimental group [ t (45) = −4.75, p < 0.001; d = 1.39]. Qualitative thematic analysis revealed four themes: increased enthusiasm, positive competitiveness, facilitated learning, and suggestions for diversification. Discussion The findings indicate that theoretical learning does not occur spontaneously during traditional sport-based PE lessons. Structured theoretical instruction, especially when supported by gamified digital tools, can enhance students' K&U and aligns with the holistic philosophy of PL. Conclusion This study introduces the first standardized knowledge assessment instrument for Romanian PE and demonstrates the effectiveness and feasibility of Kahoot-supported theoretical lessons. This approach offers a practical pathway for countries transitioning from sport-based PE toward PL-oriented practices.

Authors

Institutions

Publication Details

Journal
Frontiers in Sports and Active Living
Published
2026-03-27
DOI
https://doi.org/10.3389/fspor.2026.1799871
Primary Topic
Physical Education and Pedagogy
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Enhancing the knowledge and understanding domain of physical literacy: instrument validation and a Kahoot-supported intervention in physical education

T Iconomescu, Bogdan Sorin Olaru, Laurențiu-Gabriel Talaghir
Frontiers in Sports and Active Living
Physical Education and Pedagogy
article

Enhancing the knowledge and understanding domain of physical literacy: instrument validation and a Kahoot-supported intervention in physical education

T Iconomescu, Bogdan Sorin Olaru, Laurențiu-Gabriel Talaghir
article en

Abstract

Introduction The Knowledge and Understanding (K&U) domain plays a fundamental role in Physical Literacy (PL), yet Physical Education (PE) lessons in Romania—and many Eastern European countries—remain largely sport-based, with limited emphasis on K&U. To support PL-oriented instructional practices, validated tools are needed to assess students' knowledge, as well as pedagogical approaches integrating digital learning methods. This study aimed (1) to develop and validate a standardized instrument for assessing the K&U domain of PL in PE, and (2) to examine the effectiveness of a year-long Kahoot-supported intervention designed to enhance this domain. Methods The instrument was developed through a multi-stage validation process, including item generation, expert evaluation, pretesting, student interviews, and test–retest reliability assessment. Intervention effectiveness was examined using a mixed-methods design. The quantitative component employed a quasi-experimental design with an experimental group ( n = 27) and a control group ( n = 27). The experimental group participated in 14 Kahoot-supported theoretical lessons integrated into the PE curriculum, while the control group followed traditional lessons. A qualitative focus-group interview was conducted with the experimental group after the intervention, and data were analyzed using thematic analysis. Results The instrument demonstrated high clarity, relevance, balanced difficulty, and excellent reliability ( r = 0.94). Significant improvements were observed in the experimental group's K&U scores [ t (25) = −8.66, p < 0.001; d = 1.7], while the control group showed no change [ t (20) = −0.48, p = 0.63]. Post-test comparisons also favored the experimental group [ t (45) = −4.75, p < 0.001; d = 1.39]. Qualitative thematic analysis revealed four themes: increased enthusiasm, positive competitiveness, facilitated learning, and suggestions for diversification. Discussion The findings indicate that theoretical learning does not occur spontaneously during traditional sport-based PE lessons. Structured theoretical instruction, especially when supported by gamified digital tools, can enhance students' K&U and aligns with the holistic philosophy of PL. Conclusion This study introduces the first standardized knowledge assessment instrument for Romanian PE and demonstrates the effectiveness and feasibility of Kahoot-supported theoretical lessons. This approach offers a practical pathway for countries transitioning from sport-based PE toward PL-oriented practices.

Frontiers in Sports and Active LivingVol. 8
"Dunarea de Jos" University of Galati (RO)
Quality Education
Openalex Percentile: Top 4%
Physical Education and Pedagogy
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.