Gen-C: Populating Virtual Worlds with Generative Crowds

Over the past two decades, researchers have made significant steps in simulating agent-based human crowds, yet most efforts remain focused on low-level tasks such as collision avoidance, path following, and flocking. As a result, these approaches often struggle to capture the high-level behaviors that emerge from sustained agent-agent and agent-environment interactions over time. We introduce Generative Crowds (Gen-C) , a generative framework that produces crowd scenarios capturing agent-agent and agent-environment interactions, shaping coherent high-level crowd plans. To avoid the labor-intensive process of collecting and annotating real crowd video data, we leverage Large Language Models (LLMs) to bootstrap synthetic datasets of crowd scenarios. To represent those scenarios, we propose a time-expanded graph structure encoding actions, interactions, and spatial context. Gen-C employs a dual Variational Graph Autoencoder (VGAE) architecture that jointly learns connectivity patterns and node features conditioned on textual and structural signals, overcoming the limitations of direct LLM generation to enable scalable, environment-aware multi-agent crowd simulations. We demonstrate the effectiveness of our framework on scenarios with diverse behaviors such as a University Campus and a Train Station , showing that it generates heterogeneous crowds, coherent interactions, and high-level decision-making patterns consistent with the provided context.

Authors

Institutions

Publication Details

Journal
Proceedings of the ACM on Computer Graphics and Interactive Techniques
Published
2026-05-01
DOI
https://doi.org/10.1145/3804500
Primary Topic
Evacuation and Crowd Dynamics
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Gen-C: Populating Virtual Worlds with Generative Crowds

Panayiotis Charalambous, Ioannis Karamouzas, Andreas Panayiotou
Proceedings of the ACM on Computer Graphics and Interactive Techniques
Evacuation and Crowd Dynamics
article

Gen-C: Populating Virtual Worlds with Generative Crowds

Panayiotis Charalambous, Ioannis Karamouzas, Andreas Panayiotou
article en

Abstract

Over the past two decades, researchers have made significant steps in simulating agent-based human crowds, yet most efforts remain focused on low-level tasks such as collision avoidance, path following, and flocking. As a result, these approaches often struggle to capture the high-level behaviors that emerge from sustained agent-agent and agent-environment interactions over time. We introduce Generative Crowds (Gen-C) , a generative framework that produces crowd scenarios capturing agent-agent and agent-environment interactions, shaping coherent high-level crowd plans. To avoid the labor-intensive process of collecting and annotating real crowd video data, we leverage Large Language Models (LLMs) to bootstrap synthetic datasets of crowd scenarios. To represent those scenarios, we propose a time-expanded graph structure encoding actions, interactions, and spatial context. Gen-C employs a dual Variational Graph Autoencoder (VGAE) architecture that jointly learns connectivity patterns and node features conditioned on textual and structural signals, overcoming the limitations of direct LLM generation to enable scalable, environment-aware multi-agent crowd simulations. We demonstrate the effectiveness of our framework on scenarios with diverse behaviors such as a University Campus and a Train Station , showing that it generates heterogeneous crowds, coherent interactions, and high-level decision-making patterns consistent with the provided context.

Proceedings of the ACM on Computer Graphics and Interactive TechniquesVol. 9(1)
University of California, Riverside (US), University of Cyprus (CY)
HORIZON EUROPE Framework Programme
Peace, Justice and strong institutions
Openalex Percentile: Top 40%
Evacuation and Crowd Dynamics
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.