Path-finder: an interactive game for oral disease teaching
In a world that is increasingly technological, it is becoming clear that students value diverse experiences when it comes to their education. To cater to different learning styles, Path-finder, an interactive game, was developed to supplement oral disease teaching at the School of Clinical Dentistry in Sheffield. The game was piloted by undergraduate dentistry students who took part in a voluntary survey afterwards. The authors’ experiences of creating Path-finder, alongside the responses of the students, are reflected on in this article illustrating how game-based learning is becoming both more prevalent and valued in dental education. CPD/Clinical Relevance: To cater to different learning styles, Path-finder, an interactive game, was developed to supplement oral disease teaching.
Authors
- Daniel J. Brierley (ORCID: https://orcid.org/0000-0003-0152-2372)
- Holly CR Smith
Institutions
- University of Sheffield (GB)
Publication Details
- Journal
- Dental Update
- Published
- 2026-03-02
- DOI
- https://doi.org/10.12968/denu.2026.53.3.168
- Primary Topic
- Learning Styles and Cognitive Differences
- Type
- article
- Field-Weighted Citation Impact
- 0.00