Restorative benefits of nature-related wooden elements in virtual reality settings for visual (eye-tracking) attention, performance, and experience

Contemporary digital work is increasingly shaped by frequent multitasking, which places sustained demands on directed attention. Restorative design theories propose that nature-related cues can support attention recovery, yet it remains unclear whether and how such effects translate to immersive virtual environments. In response to this study, virtual environments with and without nature-related wooden elements were constructed, and 54 subjects were recruited to complete cognitive tasks, eye movement experiments, and questionnaires. The experimental results showed that: (1) the response time of the wood group in the Stroop test was shortened by 15.3%, and the correctness rate of the OSPAN test was increased by 11.3%; the wood elements in the virtual environment could optimize the cognitive processing process, significantly shorten the response time of the cognitive task, and increase the accuracy of working memory. (2) Eye-movement data showed that the wood elements could improve the stability of attention and thus enhance the ability of sustained concentration. The findings of this study provide a reference for the selection of materials based on the principle of psychological recovery for the future design of digital office space.

Authors

Publication Details

Journal
Scientific Reports
Published
2026-03-23
DOI
https://doi.org/10.1038/s41598-026-45074-3
Primary Topic
Urban Green Space and Health
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Restorative benefits of nature-related wooden elements in virtual reality settings for visual (eye-tracking) attention, performance, and experience

Weijie Pan, Jian Lv, Shunyan Zhang
Scientific Reports
Urban Green Space and Health
article

Restorative benefits of nature-related wooden elements in virtual reality settings for visual (eye-tracking) attention, performance, and experience

Weijie Pan, Jian Lv, Shunyan Zhang
article en

Abstract

Contemporary digital work is increasingly shaped by frequent multitasking, which places sustained demands on directed attention. Restorative design theories propose that nature-related cues can support attention recovery, yet it remains unclear whether and how such effects translate to immersive virtual environments. In response to this study, virtual environments with and without nature-related wooden elements were constructed, and 54 subjects were recruited to complete cognitive tasks, eye movement experiments, and questionnaires. The experimental results showed that: (1) the response time of the wood group in the Stroop test was shortened by 15.3%, and the correctness rate of the OSPAN test was increased by 11.3%; the wood elements in the virtual environment could optimize the cognitive processing process, significantly shorten the response time of the cognitive task, and increase the accuracy of working memory. (2) Eye-movement data showed that the wood elements could improve the stability of attention and thus enhance the ability of sustained concentration. The findings of this study provide a reference for the selection of materials based on the principle of psychological recovery for the future design of digital office space.

Scientific Reports
Openalex Percentile: Top 12%
Urban Green Space and Health
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Restorative benefits of nature-related wooden elements in virtual reality settings for visual (eye-tracking) attention, performance, and experience — Weijie Pan, Jian Lv, et al. · Scientific Reports (2026) | TGRS Research Map | TGRS