Interview with Character Designer Ai Yokoyama at FicZone 2025

This interview with Ai Yokoyama —illustrator and character designer from Yamaguchi Prefecture, Japan— was conducted during FicZone 2025. Yokoyama is known for her versatile work in animation, including character designs for Bayonetta: Bloody Fate under Mari Shimazaki’s supervision, as well as contributions to series such as Basilisk, Usukozakura – GARO the Movie, X-MEN, and Space Battleship Tiramisu. The interview explores her career trajectory from Madhouse to freelance work, her artistic influences, techniques, and approach to character design, animation, and collaboration with musicians. Additional topics include her experiences with shōnen projects, realistic illustration styles, and her perspective on evolving digital and analogue methods in anime production. The article also documents her participation in live drawing, fan interactions, and the celebration of Basilisk’s 20th anniversary at the Anime Expo 2025.Originally published in Spanish on CoolJapan.es

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-06-30
DOI
https://doi.org/10.5281/zenodo.19132021
Primary Topic
Japanese History and Culture
Type
article
Field-Weighted Citation Impact
0.00
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article

Interview with Character Designer Ai Yokoyama at FicZone 2025

Andrés Domenech Alcaide
Zenodo (CERN European Organization for Nuclear Research)
Japanese History and Culture
article

Interview with Character Designer Ai Yokoyama at FicZone 2025

Andrés Domenech Alcaide
article en

Abstract

This interview with Ai Yokoyama —illustrator and character designer from Yamaguchi Prefecture, Japan— was conducted during FicZone 2025. Yokoyama is known for her versatile work in animation, including character designs for Bayonetta: Bloody Fate under Mari Shimazaki’s supervision, as well as contributions to series such as Basilisk, Usukozakura – GARO the Movie, X-MEN, and Space Battleship Tiramisu. The interview explores her career trajectory from Madhouse to freelance work, her artistic influences, techniques, and approach to character design, animation, and collaboration with musicians. Additional topics include her experiences with shōnen projects, realistic illustration styles, and her perspective on evolving digital and analogue methods in anime production. The article also documents her participation in live drawing, fan interactions, and the celebration of Basilisk’s 20th anniversary at the Anime Expo 2025.Originally published in Spanish on CoolJapan.es

Zenodo (CERN European Organization for Nuclear Research)
Coolpad (China) (CN)
Openalex Percentile: Top 4%
Japanese History and Culture
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