The (Weird) Western, Cowboy Masculinity, and Regenerative Violence in The Last of Us (2013)

The following article argues that Naughty Dog's The Last of Us is a Weird Western that, despite imaginatively reinventing the Western genre by setting it in a near-future, postapocalyptic United States, reiterates many of its core tenets. Among these are the inclusion of a cowboy-like, white, male hero, namely the game's protagonist, Joel Miller, and the depiction of gruesome violence as both regenerative and justified. To conduct this analysis, the article adopts a cultural studies perspective, bringing together different disciplines that engage in the field of American studies, namely literary criticism, film studies, gender studies, and game studies, while also relying heavily on Bogost's concept of procedural rhetoric.

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Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
Published
2025-06-01
Primary Topic
Gothic Literature and Media Analysis
Type
article
Field-Weighted Citation Impact
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article

The (Weird) Western, Cowboy Masculinity, and Regenerative Violence in The Last of Us (2013)

Teresa Pereira
Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
Gothic Literature and Media Analysis
article

The (Weird) Western, Cowboy Masculinity, and Regenerative Violence in The Last of Us (2013)

Teresa Pereira
article en

Abstract

The following article argues that Naughty Dog's The Last of Us is a Weird Western that, despite imaginatively reinventing the Western genre by setting it in a near-future, postapocalyptic United States, reiterates many of its core tenets. Among these are the inclusion of a cowboy-like, white, male hero, namely the game's protagonist, Joel Miller, and the depiction of gruesome violence as both regenerative and justified. To conduct this analysis, the article adopts a cultural studies perspective, bringing together different disciplines that engage in the field of American studies, namely literary criticism, film studies, gender studies, and game studies, while also relying heavily on Bogost's concept of procedural rhetoric.

Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT)
Portuguese Army (PT)
Gender equality
Openalex Percentile: Top 4%
Gothic Literature and Media Analysis
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