Zero-Shot Open-Vocabulary Human Motion Grounding with Test-Time Training

Understanding complex human activities demands the ability to decompose motion into fine-grained, semantic-aligned sub-actions. This motion grounding process is crucial for behavior analysis, embodied AI and virtual reality. Yet, most existing methods rely on dense supervision with predefined action classes, which are infeasible in open-vocabulary, real-world settings. In this paper, we propose ZOMG, a zero-shot, open-vocabulary framework that segments motion sequences into semantically meaningful sub-actions without requiring any annotations or fine-tuning. Technically, ZOMG integrates (1) language semantic partition, which leverages large language models to decompose instructions into ordered sub-action units, and (2) soft masking optimization, which learns instance-specific temporal masks to focus on frames critical to sub-actions, while maintaining intra-segment continuity and enforcing inter-segment separation, all without altering the pretrained encoder. Experiments on three motion-language datasets demonstrate state-of-the-art effectiveness and efficiency of motion grounding performance, outperforming prior methods by 8.7% mAP on HumanML3D benchmark. Meanwhile, significant improvements also exist in downstream retrieval, establishing a new paradigm for annotation-free motion understanding.

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Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence
Published
2026-03-14
DOI
https://doi.org/10.1609/aaai.v40i16.38393
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
0.00
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article

Zero-Shot Open-Vocabulary Human Motion Grounding with Test-Time Training

Xinyan Chen, Jianfei Yang, Junlang Qian, Yunjiao Zhou et al.
Proceedings of the AAAI Conference on Artificial Intelligence
Human Pose and Action Recognition
article

Zero-Shot Open-Vocabulary Human Motion Grounding with Test-Time Training

Xinyan Chen, Jianfei Yang, Junlang Qian, Yunjiao Zhou, Lihua Xie
article en

Abstract

Understanding complex human activities demands the ability to decompose motion into fine-grained, semantic-aligned sub-actions. This motion grounding process is crucial for behavior analysis, embodied AI and virtual reality. Yet, most existing methods rely on dense supervision with predefined action classes, which are infeasible in open-vocabulary, real-world settings. In this paper, we propose ZOMG, a zero-shot, open-vocabulary framework that segments motion sequences into semantically meaningful sub-actions without requiring any annotations or fine-tuning. Technically, ZOMG integrates (1) language semantic partition, which leverages large language models to decompose instructions into ordered sub-action units, and (2) soft masking optimization, which learns instance-specific temporal masks to focus on frames critical to sub-actions, while maintaining intra-segment continuity and enforcing inter-segment separation, all without altering the pretrained encoder. Experiments on three motion-language datasets demonstrate state-of-the-art effectiveness and efficiency of motion grounding performance, outperforming prior methods by 8.7% mAP on HumanML3D benchmark. Meanwhile, significant improvements also exist in downstream retrieval, establishing a new paradigm for annotation-free motion understanding.

Proceedings of the AAAI Conference on Artificial IntelligenceVol. 40(16)
Nanyang Technological University (SG)
Quality Education
Openalex Percentile: Top 87%
Human Pose and Action Recognition
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