Enhancing Badminton Rule Learning Through a <scp>GPT</scp> ‐Integrated <scp>LINE</scp> Bot

ABSTRACT Background Over the past 2 years, the Generative Pre‐trained Transformer (GPT), a large language model (LLM) developed by OpenAI, has gained significant momentum across various educational fields. However, its application in physical education (PE) for teaching theoretical knowledge, such as badminton rules, has remained largely underexplored. Objectives This study aims to evaluate the effectiveness of a GPT‐integrated LINE Bot in facilitating students' learning of badminton rules, compared to traditional teacher‐led question‐and‐answer (Q&amp;A) methods. Methods Using a quasi‐experimental design, this study divided the participants into an experimental group that used the GPT‐integrated LINE Bot and a control group that received traditional Q&amp;A support. The data collected were analysed quantitatively using a two‐tailed independent samples t ‐test, and the results were further supported qualitatively through semi‐structured interviews. Results and Conclusions The results showed no significant difference in learning outcomes between the two groups, indicating that the GPT‐integrated LINE Bot is equally effective as traditional methods. Positive feedback from participants highlighted the bot's clarity and helpfulness, suggesting its potential as an AI‐supported Q&amp;A tool that can enhance access to clarification in physical education badminton rule instruction.

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Publication Details

Journal
Journal of Computer Assisted Learning
Published
2026-03-16
DOI
https://doi.org/10.1002/jcal.70231
Primary Topic
Artificial Intelligence in Healthcare and Education
Type
article
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article

Enhancing Badminton Rule Learning Through a GPT ‐Integrated LINE Bot

Kuo‐Chin Lin, Nian‐Shing Chen, Hui‐Chun Hung
Journal of Computer Assisted Learning
Artificial Intelligence in Healthcare and Education
article

Enhancing Badminton Rule Learning Through a GPT ‐Integrated LINE Bot

Kuo‐Chin Lin, Nian‐Shing Chen, Hui‐Chun Hung
article en

Abstract

ABSTRACT Background Over the past 2 years, the Generative Pre‐trained Transformer (GPT), a large language model (LLM) developed by OpenAI, has gained significant momentum across various educational fields. However, its application in physical education (PE) for teaching theoretical knowledge, such as badminton rules, has remained largely underexplored. Objectives This study aims to evaluate the effectiveness of a GPT‐integrated LINE Bot in facilitating students' learning of badminton rules, compared to traditional teacher‐led question‐and‐answer (Q&amp;A) methods. Methods Using a quasi‐experimental design, this study divided the participants into an experimental group that used the GPT‐integrated LINE Bot and a control group that received traditional Q&amp;A support. The data collected were analysed quantitatively using a two‐tailed independent samples t ‐test, and the results were further supported qualitatively through semi‐structured interviews. Results and Conclusions The results showed no significant difference in learning outcomes between the two groups, indicating that the GPT‐integrated LINE Bot is equally effective as traditional methods. Positive feedback from participants highlighted the bot's clarity and helpfulness, suggesting its potential as an AI‐supported Q&amp;A tool that can enhance access to clarification in physical education badminton rule instruction.

Journal of Computer Assisted LearningVol. 42(2)
National Taiwan Normal University (TW), National Sun Yat-sen University (TW), National Central University (TW)
Quality Education
Openalex Percentile: Top 22%
Artificial Intelligence in Healthcare and Education
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Enhancing Badminton Rule Learning Through a <scp>GPT</scp> ‐Integrated <scp>LINE</scp> Bot — Kuo‐Chin Lin, Nian‐Shing Chen, et al. · Journal of Computer Assisted Learning (2026) | TGRS Research Map | TGRS