Editorial: New frontiers in immersive technologies: expanding the scope of telepresence, monitoring, and intervention

Contributions collected in this Topic reflect both the technological breadth of contemporary XR research and a shared concern with human-centred design, usability, and real-world impact. Together, they illustrate how immersive systems are moving beyond laboratory demonstrations toward operational contexts such as space exploration, robotic teleoperation, education, and industrial maintenance.A central theme emerging from this collection is the enhancement of remote perception and action. Goriachev et al. present the development and user evaluation of an immersive light field system designed for space exploration scenarios. Their work demonstrates how light field rendering in VR can support six degrees-of-freedom viewing, offering photorealistic representations of points of interest captured via a robotically controlled camera. Through usability testing with prospective end users at the European Astronaut Centre, the study provides valuable empirical insight into the comparative benefits of light fields versus alternative representations such as 360° imagery and point clouds. Beyond its technical contribution, this paper highlights the importance of authoring pipelines, rendering performance, and experiential fidelity when designing XR systems intended for high-stakes domains.Complementing this perspective on immersive visualization, Luo et al. address a persistent challenge in VR-mediated teleoperation: enabling operators to reliably perceive obstacles and spatial structure under difficult lighting and environmental conditions. Their work introduces a visual augmentation approach based on customised edge enhancement, inspired by principles used in night vision systems. Through two controlled user studies involving unmanned ground vehicle teleoperation, the authors show that their method can improve task performance, reduce workload, and mitigate simulator sickness in both daylight and dark environments. This contribution underscores how relatively lightweight image-processing techniques, carefully integrated into VR interfaces, can substantially improve operational effectiveness without requiring expensive sensing or reconstruction pipelines. Amoroso et al. shift attention to educational contexts by exploring physical education teachers' perspectives on adopting VR in classrooms across four European countries. Using a qualitative, phenomenological approach, the authors reveal cautious optimism among teachers, alongside practical concerns related to infrastructure, training, and technical support. Their findings emphasise that successful XR integration depends not only on hardware availability but also on pedagogical alignment, professional development, and institutional readiness. This study broadens the scope of the Topic by highlighting the socio-technical dimensions of XR adoption and the critical role of educators as mediators of immersive learning experiences. Khanna et al. provide a systematic review of human-system interaction challenges associated with integrating metaverse technologies into industrial maintenance . Drawing on thematic analysis of recent literature, the authors develop a taxonomy spanning usability, data management, accessibility, user experience, technological performance, environmental awareness, and trust. Their work positions user experience as a central determinant of adoption and proposes an interpretive framework linking usability with levels of technological integration. This contribution offers a valuable conceptual foundation for researchers and practitioners seeking to design humancentred industrial metaverse systems that balance technical sophistication with operational practicality.Taken together, the contributing papers exemplify the Research Topic's core objectives: advancing immersive interfaces for exploration and intervention, enhancing telepresence and teleoperation, and foregrounding human factors in XR system design. They also reveal common challenges that cut across application domains, including perceptual fidelity, cognitive workload, usability, and organisational readiness. Importantly, several contributions demonstrate that impactful innovation does not always require maximal technical complexity; instead, thoughtful integration of visual augmentation, immersive rendering, and user-centred evaluation can yield meaningful gains in performance and experience.Looking ahead, this collection points to several promising directions for future research. These include tighter integration of XR with AI-driven perception and control, scalable authoring pipelines for immersive content, and longitudinal studies of XR deployment in operational settings. Equally critical is continued attention to human-system interaction, ensuring that emerging platforms remain transparent, trustworthy, and accessible to diverse user groups.We hope this Research Topic stimulates further interdisciplinary collaboration among XR researchers, AI specialists, designers, and domain experts. By bridging technological innovation with empirical insight and human-centred perspectives, the community can continue to push the boundaries of how immersive systems support exploration, monitoring, and intervention in an increasingly complex world.

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Publication Details

Journal
Frontiers in Virtual Reality
Published
2026-03-16
DOI
https://doi.org/10.3389/frvir.2026.1819537
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Editorial: New frontiers in immersive technologies: expanding the scope of telepresence, monitoring, and intervention

Salvatore Livatino, Hai-Ning Liang, Adam Wojciechowski
Frontiers in Virtual Reality
Virtual Reality Applications and Impacts
article

Editorial: New frontiers in immersive technologies: expanding the scope of telepresence, monitoring, and intervention

Salvatore Livatino, Hai-Ning Liang, Adam Wojciechowski
article en

Abstract

Contributions collected in this Topic reflect both the technological breadth of contemporary XR research and a shared concern with human-centred design, usability, and real-world impact. Together, they illustrate how immersive systems are moving beyond laboratory demonstrations toward operational contexts such as space exploration, robotic teleoperation, education, and industrial maintenance.A central theme emerging from this collection is the enhancement of remote perception and action. Goriachev et al. present the development and user evaluation of an immersive light field system designed for space exploration scenarios. Their work demonstrates how light field rendering in VR can support six degrees-of-freedom viewing, offering photorealistic representations of points of interest captured via a robotically controlled camera. Through usability testing with prospective end users at the European Astronaut Centre, the study provides valuable empirical insight into the comparative benefits of light fields versus alternative representations such as 360° imagery and point clouds. Beyond its technical contribution, this paper highlights the importance of authoring pipelines, rendering performance, and experiential fidelity when designing XR systems intended for high-stakes domains.Complementing this perspective on immersive visualization, Luo et al. address a persistent challenge in VR-mediated teleoperation: enabling operators to reliably perceive obstacles and spatial structure under difficult lighting and environmental conditions. Their work introduces a visual augmentation approach based on customised edge enhancement, inspired by principles used in night vision systems. Through two controlled user studies involving unmanned ground vehicle teleoperation, the authors show that their method can improve task performance, reduce workload, and mitigate simulator sickness in both daylight and dark environments. This contribution underscores how relatively lightweight image-processing techniques, carefully integrated into VR interfaces, can substantially improve operational effectiveness without requiring expensive sensing or reconstruction pipelines. Amoroso et al. shift attention to educational contexts by exploring physical education teachers' perspectives on adopting VR in classrooms across four European countries. Using a qualitative, phenomenological approach, the authors reveal cautious optimism among teachers, alongside practical concerns related to infrastructure, training, and technical support. Their findings emphasise that successful XR integration depends not only on hardware availability but also on pedagogical alignment, professional development, and institutional readiness. This study broadens the scope of the Topic by highlighting the socio-technical dimensions of XR adoption and the critical role of educators as mediators of immersive learning experiences. Khanna et al. provide a systematic review of human-system interaction challenges associated with integrating metaverse technologies into industrial maintenance . Drawing on thematic analysis of recent literature, the authors develop a taxonomy spanning usability, data management, accessibility, user experience, technological performance, environmental awareness, and trust. Their work positions user experience as a central determinant of adoption and proposes an interpretive framework linking usability with levels of technological integration. This contribution offers a valuable conceptual foundation for researchers and practitioners seeking to design humancentred industrial metaverse systems that balance technical sophistication with operational practicality.Taken together, the contributing papers exemplify the Research Topic's core objectives: advancing immersive interfaces for exploration and intervention, enhancing telepresence and teleoperation, and foregrounding human factors in XR system design. They also reveal common challenges that cut across application domains, including perceptual fidelity, cognitive workload, usability, and organisational readiness. Importantly, several contributions demonstrate that impactful innovation does not always require maximal technical complexity; instead, thoughtful integration of visual augmentation, immersive rendering, and user-centred evaluation can yield meaningful gains in performance and experience.Looking ahead, this collection points to several promising directions for future research. These include tighter integration of XR with AI-driven perception and control, scalable authoring pipelines for immersive content, and longitudinal studies of XR deployment in operational settings. Equally critical is continued attention to human-system interaction, ensuring that emerging platforms remain transparent, trustworthy, and accessible to diverse user groups.We hope this Research Topic stimulates further interdisciplinary collaboration among XR researchers, AI specialists, designers, and domain experts. By bridging technological innovation with empirical insight and human-centred perspectives, the community can continue to push the boundaries of how immersive systems support exploration, monitoring, and intervention in an increasingly complex world.

Frontiers in Virtual RealityVol. 7
University of Hertfordshire (GB), University of Hong Kong (HK)
Industry, innovation and infrastructure
Openalex Percentile: Top 24%
Virtual Reality Applications and Impacts
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