Designing, implementing and evaluating serious games in nursing education
This session guides nurse educators in developing, implementing and evaluating digital serious games for nursing education. Highlighting 6 games co-designed by students and professionals we will demonstrate their effectiveness in improving student outcomes. We’ll explore AI integration for personalized learning and share strategies for implementation and evaluation. Additionally, we’ll discuss adapting games for international use, enabling educators to expand their impact globally.
Authors
- Gary; id_orcid 0000-0003-2133-2998 Mitchell
- Stephanie; id_orcid 0000-0003-0783-4975 Craig
Publication Details
- Journal
- Research Portal (Queen's University Belfast)
- Published
- 2025-09-18
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Queen's University Belfast
- Queen's University