A Seeming Change: <i>Quasimorph</i> and the Critique of Anarcho-Capitalism
This article examines how Quasimorph , a turn-based roguelike extraction shooter, models and critiques anarcho-capitalism through its narrative, worldbuilding, mechanics and economic systems. Anarcho-capitalism is a political and economic philosophy which envisions a stateless society based upon private property and voluntary contractual exchange within unfettered free-market competition – capitalism, without the state. Traditionally state-performed services (policing, defence, administering justice, etc.) would instead be performed by private companies competing for profit. Quasimorph offers a speculative, futuristic vision of anarcho-capitalism in practise in a colonized solar system. The game offers a powerful critique of anarcho-capitalist thought which, on three distinct fronts, shows that anarcho-capitalism would represent only a ‘seeming change’ from capitalism that would preserve and exacerbate its worst aspects. This paper shows how Quasimorph put this critique in playable form, affirming the video game's status as a vehicle for the critique of social and political ideologies.
Authors
- James Cartlidge
Publication Details
- Journal
- Games and Culture
- Published
- 2026-03-12
- DOI
- https://doi.org/10.1177/15554120261425348
- Primary Topic
- Anarchism and Radical Politics
- Type
- article
- Field-Weighted Citation Impact
- 0.00