Decoding real-world visual scenes from alpha and gamma band flicker evoked oscillations in human EEG

Current approaches to investigate the role of neural oscillations in natural scene processing have been limited to artificial stimuli and long data collection. We present a new way to decode real-world scenes participants are viewing from the steady-state visually evoked potentials (SSVEPs) evoked while wearing flickering LCD glasses. We discovered that SSVEP responses from real world scenes are surprisingly complex and have distinct waveform shapes: they differ markedly across scenes and participants but are consistent within individuals, even across multiple days. SSVEP shape varies greatly between stimuli, but is reliable, meaning that decoding works even with a single electrode. Decoding is highly accurate with 5–10 s of data and was still above chance level with less than a second of data. Decomposing the SSVEPs into frequency bands showed that the information about the visual scene is present across all of the harmonics of the flicker frequency: optimal decoding used the broadband signals, but with 40 Hz (gamma band) showing the highest amount of information after band-pass filters. These findings implicate a broad range of oscillations in encoding real-world scenes, with a particular importance for 40 Hz. The SSVEP’s temporal profile is a rich source of information for decoding.

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Publication Details

Journal
Scientific Reports
Published
2026-03-12
DOI
https://doi.org/10.1038/s41598-026-42197-5
Primary Topic
EEG and Brain-Computer Interfaces
Type
article
Field-Weighted Citation Impact
0.00

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article

Decoding real-world visual scenes from alpha and gamma band flicker evoked oscillations in human EEG

Inés Martín Muñoz, Paul Taylor, James Dowsett
Scientific Reports
EEG and Brain-Computer Interfaces
article

Decoding real-world visual scenes from alpha and gamma band flicker evoked oscillations in human EEG

Inés Martín Muñoz, Paul Taylor, James Dowsett
article en

Abstract

Current approaches to investigate the role of neural oscillations in natural scene processing have been limited to artificial stimuli and long data collection. We present a new way to decode real-world scenes participants are viewing from the steady-state visually evoked potentials (SSVEPs) evoked while wearing flickering LCD glasses. We discovered that SSVEP responses from real world scenes are surprisingly complex and have distinct waveform shapes: they differ markedly across scenes and participants but are consistent within individuals, even across multiple days. SSVEP shape varies greatly between stimuli, but is reliable, meaning that decoding works even with a single electrode. Decoding is highly accurate with 5–10 s of data and was still above chance level with less than a second of data. Decomposing the SSVEPs into frequency bands showed that the information about the visual scene is present across all of the harmonics of the flicker frequency: optimal decoding used the broadband signals, but with 40 Hz (gamma band) showing the highest amount of information after band-pass filters. These findings implicate a broad range of oscillations in encoding real-world scenes, with a particular importance for 40 Hz. The SSVEP’s temporal profile is a rich source of information for decoding.

Scientific Reports
University of Stirling (GB), University of Zurich (CH), LMU Klinikum (DE), Fraunhofer Institute for Cognitive Systems (DE), Institute for Advanced Study (DE), Centre of Experimental Medicine of the Slovak Academy of Sciences (SK), Cognitive Research (United States) (US), Ludwig-Maximilians-Universität München (DE)
Deutsche Forschungsgemeinschaft
Openalex Percentile: Top 29%
EEG and Brain-Computer Interfaces
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