Feasibility and User Experience of Immersive Virtual Reality–Based Rehabilitation in Patients With Stroke: Single-Arm Pretest-Posttest Pilot Study
The study showed the preliminary feasibility of a rehabilitation program using the VSS. It addressed the essential topic of assessing VR-based rehabilitation user experience throughout the entire training period, shedding light on the features that can contribute to an optimal psychological experience. Clinical outcomes suggested that the VSS promoted neuroplasticity and that the recorded improvements could translate into meaningful functional gains in daily activities. Further studies with larger samples and patients with more severe disabilities are needed to confirm these results.
Authors
- Eleonora Guanziroli (ORCID: https://orcid.org/0000-0002-7512-5372)
- Marta Mondellini (ORCID: https://orcid.org/0000-0002-9578-4586)
- Mauro Rossini (ORCID: https://orcid.org/0000-0002-7670-5758)
- Isabella Martinelli (ORCID: https://orcid.org/0000-0001-7897-0750)
- Sara Arlati
- Franco Molteni
- Marco Sacco
Institutions
- Università Cattolica del Sacro Cuore (IT)
- University of Pavia (IT)
- HES-SO Valais-Wallis (CH)
- National Research Council (IT)
- Ospedale Valduce (IT)
Publication Details
- Journal
- JMIR Serious Games
- Published
- 2026-03-11
- DOI
- https://doi.org/10.2196/79584
- Primary Topic
- Stroke Rehabilitation and Recovery
- Type
- article
- Field-Weighted Citation Impact
- 0.00