The Sense of Misinformation Can Harm Local Community: A Case Study of Community Conflict

During community decision-making and civic collaboration, conflicts can escalate when people suspect misinformation. We introduce the concept of sense of misinformation as experiencing someone's language or behavior as misinformation when it is not, that is to say when no falsehood is involved. Misinformation and sense of misinformation feel similar and can have similar social consequences; but sense of misinformation rests upon a mistaken perception of someone else's information as false. Through a case study of a casino proposal in local community, we examine how sense of misinformation developed over time during a contentious civic process through key factors (i.e., miscoordination governance, miscommunication between local government and citizens, and conflict and the breakdown of civic discourse), undermining trust and community democracy. Distinguishing between misinformation and sense of misinformation presents a challenge, but it is important. We contribute a conceptual distinction to the misinformation literature by identifying this distinct phenomenon and discuss ways to help communities recognize and repair such misattributions. Finally, we discuss design approaches for mitigating sense of misinformation.

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Publication Details

Journal
Proceedings of the ACM on Human-Computer Interaction
Published
2026-03-31
DOI
https://doi.org/10.1145/3799451
Primary Topic
Misinformation and Its Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

The Sense of Misinformation Can Harm Local Community: A Case Study of Community Conflict

John M. Carroll, Jie Cai, Jiyoon Kim
Proceedings of the ACM on Human-Computer Interaction
Misinformation and Its Impacts
article

The Sense of Misinformation Can Harm Local Community: A Case Study of Community Conflict

John M. Carroll, Jie Cai, Jiyoon Kim
article en

Abstract

During community decision-making and civic collaboration, conflicts can escalate when people suspect misinformation. We introduce the concept of sense of misinformation as experiencing someone's language or behavior as misinformation when it is not, that is to say when no falsehood is involved. Misinformation and sense of misinformation feel similar and can have similar social consequences; but sense of misinformation rests upon a mistaken perception of someone else's information as false. Through a case study of a casino proposal in local community, we examine how sense of misinformation developed over time during a contentious civic process through key factors (i.e., miscoordination governance, miscommunication between local government and citizens, and conflict and the breakdown of civic discourse), undermining trust and community democracy. Distinguishing between misinformation and sense of misinformation presents a challenge, but it is important. We contribute a conceptual distinction to the misinformation literature by identifying this distinct phenomenon and discuss ways to help communities recognize and repair such misattributions. Finally, we discuss design approaches for mitigating sense of misinformation.

Proceedings of the ACM on Human-Computer InteractionVol. 10(1)
Peace, Justice and strong institutions
Openalex Percentile: Top 56%
Misinformation and Its Impacts
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