DoubleMe: Local Blending in Multi-Display Environments with Augmented Reality to Facilitate Co-Located Collaboration

Co-located collaboration often raises challenges related to physical constraints because of e.g., stationary display setups or limited possibilities of movement. We introduce DoubleMe, an Augmented Reality system that generates virtual duplicates of collaborators’ workspaces, comprising both their displays and avatars. With DoubleMe, users maintain the layout of their own physical workspace and can position the duplicate of their collaborator’s workspace nearby. This approach alleviates spatial constraints by enabling one user to join another’s workspace without leaving their own. We report on two experiments examining the effectiveness of this approach. The first experiment investigates how avatar appearance and interaction influence user comfort and relationship dynamics. The second experiment assesses the performance benefits of duplicates over traditional co-located setups for collaborative tasks. Our findings suggest that the addition of duplicates to physical presence can enhance co-located collaboration while improving comfort.

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Publication Details

Published
2026-04-13
DOI
https://doi.org/10.1145/3772318.3791000
Citations
1
Primary Topic
Interactive and Immersive Displays
Type
article
Field-Weighted Citation Impact
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article

DoubleMe: Local Blending in Multi-Display Environments with Augmented Reality to Facilitate Co-Located Collaboration

Arthur Fages, Olivier Chapuis, Caroline Appert
1 citations
Interactive and Immersive Displays
article

DoubleMe: Local Blending in Multi-Display Environments with Augmented Reality to Facilitate Co-Located Collaboration

Arthur Fages, Olivier Chapuis, Caroline Appert
article en
1 citations

Abstract

Co-located collaboration often raises challenges related to physical constraints because of e.g., stationary display setups or limited possibilities of movement. We introduce DoubleMe, an Augmented Reality system that generates virtual duplicates of collaborators’ workspaces, comprising both their displays and avatars. With DoubleMe, users maintain the layout of their own physical workspace and can position the duplicate of their collaborator’s workspace nearby. This approach alleviates spatial constraints by enabling one user to join another’s workspace without leaving their own. We report on two experiments examining the effectiveness of this approach. The first experiment investigates how avatar appearance and interaction influence user comfort and relationship dynamics. The second experiment assesses the performance benefits of duplicates over traditional co-located setups for collaborative tasks. Our findings suggest that the addition of duplicates to physical presence can enhance co-located collaboration while improving comfort.

Centre National de la Recherche Scientifique (FR), Université Toulouse III - Paul Sabatier (FR), Université Fédérale de Toulouse Midi-Pyrénées (FR), Université Paris-Saclay (FR), Université Toulouse-I-Capitole (FR), Institut de Recherche en Informatique de Toulouse (FR), Université Toulouse - Jean Jaurès (FR), Institut Polytechnique de Bordeaux (FR)
Openalex Percentile: Top 62%
Interactive and Immersive Displays
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