Potential for Reinforcement Learning in the Cerebellum

This article explores how simple reinforcement learning algorithms might be implemented by the anatomy of the cerebellum. In doing this, we highlight which anatomical and physiological details are most important for assessing algorithmic fit, and we discuss which algorithm components are easiest to accommodate in a neural system. We describe hypothetical cerebellar implementations of four reinforcement learning algorithms and discuss the anatomical plausibility of the various components required. We show how one of the algorithms can learn to generate short sequences of actions without continuous information on the resulting changes to the environment. We finish with simulations that illustrate the way that the algorithms learn to solve the problem of balancing an inverted pendulum, commonly known as the cart-pole problem. We highlight two physiological features: reward signals and combining information across time, that indicate that some sort of reinforcement learning adaptation may be taking place. We also describe why the commonly used algorithmic feature, an eligibility trace, presents particular problems to implement in known neural anatomy.

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Publication Details

Journal
Neural Computation
Published
2026-03-05
DOI
https://doi.org/10.1162/neco.a.1507
Primary Topic
Vestibular and auditory disorders
Type
article
Field-Weighted Citation Impact
0.00

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article

Potential for Reinforcement Learning in the Cerebellum

Richard W. Prager, Richard Apps
Neural Computation
Vestibular and auditory disorders
article

Potential for Reinforcement Learning in the Cerebellum

Richard W. Prager, Richard Apps
article en

Abstract

This article explores how simple reinforcement learning algorithms might be implemented by the anatomy of the cerebellum. In doing this, we highlight which anatomical and physiological details are most important for assessing algorithmic fit, and we discuss which algorithm components are easiest to accommodate in a neural system. We describe hypothetical cerebellar implementations of four reinforcement learning algorithms and discuss the anatomical plausibility of the various components required. We show how one of the algorithms can learn to generate short sequences of actions without continuous information on the resulting changes to the environment. We finish with simulations that illustrate the way that the algorithms learn to solve the problem of balancing an inverted pendulum, commonly known as the cart-pole problem. We highlight two physiological features: reward signals and combining information across time, that indicate that some sort of reinforcement learning adaptation may be taking place. We also describe why the commonly used algorithmic feature, an eligibility trace, presents particular problems to implement in known neural anatomy.

Neural ComputationVol. 38(4)
University of Cambridge (GB), University of Bristol (GB)
European Commission
Openalex Percentile: Top 47%
Vestibular and auditory disorders
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