Can Immersion Protect us From Distraction? The Impact of Real-World Distractions on Learning in Augmented Reality

While many digital distractions can be managed, real-world interruptions, such as phone calls, notifications, and office noise, are harder to control and can harm productivity, well-being, and learning. Mixed reality systems like Augmented Reality (AR) are often described as immersive—a property which might protect users from such disruptions. We tested this assumption by comparing a head-mounted AR interface that overlays digital annotations on physical objects with a traditional flat screen during vocabulary learning under common office distractions. In a user study (n = 32), AR users reported feeling less distracted and recalled less task-irrelevant information, but their learning performance did not improve. Instead, distraction-related performance decline was greater in AR. Physiological and self-report measures showed no reduction in effort or workload, and participants with higher auditory distractibility did not benefit. Overall, AR annotation alone may not sufficiently shield learners from real-world distractions, motivating new design approaches.

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Publication Details

Journal
International Journal of Human-Computer Interaction
Published
2026-03-04
DOI
https://doi.org/10.1080/10447318.2026.2633224
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
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article

Can Immersion Protect us From Distraction? The Impact of Real-World Distractions on Learning in Augmented Reality

Daniel Roux, Klen Čopič Pucihar, Maheshya Weerasinghe, Karolina Trajkovska et al.
International Journal of Human-Computer Interaction
Augmented Reality Applications
article

Can Immersion Protect us From Distraction? The Impact of Real-World Distractions on Learning in Augmented Reality

Daniel Roux, Klen Čopič Pucihar, Maheshya Weerasinghe, Karolina Trajkovska, Douglas A. Parry, Matjaž Kljun, Ali Waqas
article en

Abstract

While many digital distractions can be managed, real-world interruptions, such as phone calls, notifications, and office noise, are harder to control and can harm productivity, well-being, and learning. Mixed reality systems like Augmented Reality (AR) are often described as immersive—a property which might protect users from such disruptions. We tested this assumption by comparing a head-mounted AR interface that overlays digital annotations on physical objects with a traditional flat screen during vocabulary learning under common office distractions. In a user study (n = 32), AR users reported feeling less distracted and recalled less task-irrelevant information, but their learning performance did not improve. Instead, distraction-related performance decline was greater in AR. Physiological and self-report measures showed no reduction in effort or workload, and participants with higher auditory distractibility did not benefit. Overall, AR annotation alone may not sufficiently shield learners from real-world distractions, motivating new design approaches.

International Journal of Human-Computer Interaction
University of Primorska (SI), Stellenbosch University (ZA), Vrije Universiteit Amsterdam (NL)
Reduced inequalities
Openalex Percentile: Top 35%
Augmented Reality Applications
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Can Immersion Protect us From Distraction? The Impact of Real-World Distractions on Learning in Augmented Reality — Daniel Roux, Klen Čopič Pucihar, et al. · International Journal of Human-Computer Interaction (2026) | TGRS Research Map | TGRS