3D Environment Generation from Sparse Inputs for Automated Driving Function Development

The development of AI-driven automated driving functions requires vast amounts of diverse, high-quality data to ensure road safety and reliability. However, both the manual collection of real-world data and creation of 3D environments are costly, time-consuming, and hard to scale. Most automatic environment generation methods still rely heavily on manual effort, and only a few are tailored for Advanced Driver Assistance Systems (ADAS) and Automated Driving Systems (ADS) training and validation. We propose an automated generative framework that learns ground-truth features to reconstruct 3D environments from a road definition and two simple parameters for country and area type. Environment generation is structured into three modules—map-based data generation, semantic city generation, and final detailing. The overall framework is validated by training a perception network on a mixed set of real and synthetic data, validating it solely on real data, and comparing performance to assess the practical value of the environments we generated. By constructing a Pareto front over combinations of training set sizes and real-to-synthetic data ratios, we show that our synthetic data can replace up to 85% of real data without significant quality degradation. Our results demonstrate how multi-layered environment generation frameworks enable flexible and scalable data generation for perception tasks while incorporating ground-truth 3D environment data. This reduces reliance on costly field data and supports automated rapid scenario exploration for finding safety-critical edge cases.

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Publication Details

Journal
Vehicles
Published
2026-03-02
DOI
https://doi.org/10.3390/vehicles8030047
Primary Topic
Autonomous Vehicle Technology and Safety
Type
article
Field-Weighted Citation Impact
0.00
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article

3D Environment Generation from Sparse Inputs for Automated Driving Function Development

Björn Krautwig, Markus Eisenbarth, Li Li, Till Temmen et al.
Vehicles
Autonomous Vehicle Technology and Safety
article

3D Environment Generation from Sparse Inputs for Automated Driving Function Development

Björn Krautwig, Markus Eisenbarth, Li Li, Till Temmen, Tobias Brinkmann, Jasper Debougnoux
article en

Abstract

The development of AI-driven automated driving functions requires vast amounts of diverse, high-quality data to ensure road safety and reliability. However, both the manual collection of real-world data and creation of 3D environments are costly, time-consuming, and hard to scale. Most automatic environment generation methods still rely heavily on manual effort, and only a few are tailored for Advanced Driver Assistance Systems (ADAS) and Automated Driving Systems (ADS) training and validation. We propose an automated generative framework that learns ground-truth features to reconstruct 3D environments from a road definition and two simple parameters for country and area type. Environment generation is structured into three modules—map-based data generation, semantic city generation, and final detailing. The overall framework is validated by training a perception network on a mixed set of real and synthetic data, validating it solely on real data, and comparing performance to assess the practical value of the environments we generated. By constructing a Pareto front over combinations of training set sizes and real-to-synthetic data ratios, we show that our synthetic data can replace up to 85% of real data without significant quality degradation. Our results demonstrate how multi-layered environment generation frameworks enable flexible and scalable data generation for perception tasks while incorporating ground-truth 3D environment data. This reduces reliance on costly field data and supports automated rapid scenario exploration for finding safety-critical edge cases.

VehiclesVol. 8(3)
RWTH Aachen University (DE)
Sustainable cities and communities
Openalex Percentile: Top 40%
Autonomous Vehicle Technology and Safety
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