From toy models to tactics: What user simulation is good for

Christine Bauer (2025). From toy models to tactics: What user simulation is good for. Keynote at the 2nd Workshop on Simulations for Information Access (Sim4IA 2025). Padua, Italy, 17 July. Abstract: Simulations of user interactions play an increasingly important role in information access research. While creating realistic user models that closely mimic real user behavior remains a complex and often elusive goal, simulations with simplified user models can still offer valuable insights. In this talk, I argue that the purpose of user simulations is not always to perfectly replicate real users, but to help us reason about system behavior under varied, often extreme conditions. Simulations allow us to explore questions that user studies or logs alone cannot answer—such as probing the interplay between system components or studying potential long-term effects. At the same time, simulation is not a shortcut—it requires thoughtful consideration of assumptions, objectives, and what level of realism is necessary. I will discuss how toy models can be used to lead to tactical insights, what we lose (and gain) in abstraction, and how simulations can support the design of information access systems that are not just optimized for a narrow set of use cases, but are robust across a range of possible user behaviors.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-08-07
DOI
https://doi.org/10.5281/zenodo.18760533
Primary Topic
Usability and User Interface Design
Type
article
Field-Weighted Citation Impact
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article

From toy models to tactics: What user simulation is good for

Christine Bauer
Zenodo (CERN European Organization for Nuclear Research)
Usability and User Interface Design
article

From toy models to tactics: What user simulation is good for

Christine Bauer
article en

Abstract

Christine Bauer (2025). From toy models to tactics: What user simulation is good for. Keynote at the 2nd Workshop on Simulations for Information Access (Sim4IA 2025). Padua, Italy, 17 July. Abstract: Simulations of user interactions play an increasingly important role in information access research. While creating realistic user models that closely mimic real user behavior remains a complex and often elusive goal, simulations with simplified user models can still offer valuable insights. In this talk, I argue that the purpose of user simulations is not always to perfectly replicate real users, but to help us reason about system behavior under varied, often extreme conditions. Simulations allow us to explore questions that user studies or logs alone cannot answer—such as probing the interplay between system components or studying potential long-term effects. At the same time, simulation is not a shortcut—it requires thoughtful consideration of assumptions, objectives, and what level of realism is necessary. I will discuss how toy models can be used to lead to tactical insights, what we lose (and gain) in abstraction, and how simulations can support the design of information access systems that are not just optimized for a narrow set of use cases, but are robust across a range of possible user behaviors.

Zenodo (CERN European Organization for Nuclear Research)
University of Salzburg (AT)
Openalex Percentile: Top 23%
Usability and User Interface Design
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