Design and application of an integrated metaverse-based immersive learning environment in higher education

The metaverse, as an emerging digital ecosystem, presents transformative opportunities for the education sector. The traditional university teaching model has problems such as low student participation and limited learning experience. This study proposes a novel, integrated design framework that moves beyond siloed technological applications to address complex, interdisciplinary learning scenarios. Through literature research, case analysis and a rigorously designed pilot experimental study, this research constructs a holistic learning environment, develops corresponding learning activity design methods, and establishes a multi-dimensional evaluation system. A case implementation was conducted to preliminarily validate the framework’s viability. The results show that the metaverse learning environment can effectively improve students’ learning interest and participation. However, the study also critically examines the associated technological, pedagogical, and ethical challenges. This research provides both theoretical innovation and practical guidelines for transforming higher education, emphasizing the balance between technological potential and responsible implementation.

Authors

Institutions

Publication Details

Journal
Cogent Education
Published
2026-02-26
DOI
https://doi.org/10.1080/2331186x.2026.2635785
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Design and application of an integrated metaverse-based immersive learning environment in higher education

Mei Yang, Mingyang Li
Cogent Education
Virtual Reality Applications and Impacts
article

Design and application of an integrated metaverse-based immersive learning environment in higher education

Mei Yang, Mingyang Li
article en

Abstract

The metaverse, as an emerging digital ecosystem, presents transformative opportunities for the education sector. The traditional university teaching model has problems such as low student participation and limited learning experience. This study proposes a novel, integrated design framework that moves beyond siloed technological applications to address complex, interdisciplinary learning scenarios. Through literature research, case analysis and a rigorously designed pilot experimental study, this research constructs a holistic learning environment, develops corresponding learning activity design methods, and establishes a multi-dimensional evaluation system. A case implementation was conducted to preliminarily validate the framework’s viability. The results show that the metaverse learning environment can effectively improve students’ learning interest and participation. However, the study also critically examines the associated technological, pedagogical, and ethical challenges. This research provides both theoretical innovation and practical guidelines for transforming higher education, emphasizing the balance between technological potential and responsible implementation.

Cogent EducationVol. 13(1)
Jiangsu University (CN), Nanjing Normal University (CN)
Openalex Percentile: Top 46%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.