Modeling the Behavior of a Flock of Birds to Generate Synthetic Data in Unreal Engine 5

The paper proposes a system for modeling the collective behavior of flocks of birds to generate synthetic data in Unreal Engine 5. The system provides flexible adjustment of flock dynamics parameters, including species, speed and flight radius, as well as simulation of complex interactions in a virtual environment. Automated data markup is performed in YOLO (You Only Look Once) formats and with the preservation of spatial metadata of objects. A comparative analysis of the influence of the proportion of synthetic data in training samples on the quality of detection of computer vision models using the example of YOLOv11 is carried out. The results showed that the inclusion of up to 60 to 80 percent of synthetically generated data in the training dataset allows achieving an optimal balance between the accuracy of the model and the cost of collecting real data. The experiments showed that combining real and synthetic data significantly improves detection quality. For example, with 20% real and 80% synthetic data the YOLO v11 model achieved [email protected] = 0.7157, Precision = 0.8157, and Recall = 0.6396, which substantially exceeds the results obtained when training only on real images. The developed system opens up prospects for application in the tasks of airspace monitoring, environmental research and virtual reality.

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Publication Details

Journal
Optical Memory and Neural Networks
Published
2025-12-01
DOI
https://doi.org/10.3103/s1060992x25700274
Primary Topic
UAV Applications and Optimization
Type
article
Field-Weighted Citation Impact
0.00
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article

Modeling the Behavior of a Flock of Birds to Generate Synthetic Data in Unreal Engine 5

T. D. Kazarkin, K. E. Vorobyev, D. A. Sharin, L. A. Taskina
Optical Memory and Neural Networks
UAV Applications and Optimization
article

Modeling the Behavior of a Flock of Birds to Generate Synthetic Data in Unreal Engine 5

T. D. Kazarkin, K. E. Vorobyev, D. A. Sharin, L. A. Taskina
article en

Abstract

The paper proposes a system for modeling the collective behavior of flocks of birds to generate synthetic data in Unreal Engine 5. The system provides flexible adjustment of flock dynamics parameters, including species, speed and flight radius, as well as simulation of complex interactions in a virtual environment. Automated data markup is performed in YOLO (You Only Look Once) formats and with the preservation of spatial metadata of objects. A comparative analysis of the influence of the proportion of synthetic data in training samples on the quality of detection of computer vision models using the example of YOLOv11 is carried out. The results showed that the inclusion of up to 60 to 80 percent of synthetically generated data in the training dataset allows achieving an optimal balance between the accuracy of the model and the cost of collecting real data. The experiments showed that combining real and synthetic data significantly improves detection quality. For example, with 20% real and 80% synthetic data the YOLO v11 model achieved [email protected] = 0.7157, Precision = 0.8157, and Recall = 0.6396, which substantially exceeds the results obtained when training only on real images. The developed system opens up prospects for application in the tasks of airspace monitoring, environmental research and virtual reality.

Optical Memory and Neural NetworksVol. 34(S3)
Samara National Research University (RU)
Life in Land
Openalex Percentile: Top 10%
UAV Applications and Optimization
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