Network Architecture Theory

This paper presents Network Architecture Theory (NAT), an architectural framework for multi-agent systems in which governance cost can decrease as the system grows. NAT addresses a fundamental scaling tension: pairwise interaction complexity grows quadratically with agent count while governance resources grow at most linearly. NAT introduces the sphere topology — a k-regular expander graph with spectral gap guarantees — as the target interaction geometry, replacing the conventional pyramid hierarchy. The framework establishes that structural diversity among agents (not merely parameter variation) is the necessary and sufficient condition for corruption detection: homogeneous agents share blind spots that no amount of redundancy can cover, while architecturally diverse neighbors provide cross-validation through reconstruction disagreement. Building on Resolution-Based Information Theory (RBIT, Series I), which specifies constraints on admissible information transformations, NAT addresses how information should flow through the network. Key contributions include: (1) the dual-sphere architecture linking inter-agent topology (outer sphere) to intra-agent representation geometry (inner sphere) via fractal alignment; (2) processing isolation principles that structurally prevent lateral influence contamination; (3) a data classification system derived from resolution-matching that governs escalation routing; and (4) a conservation-law-based expansion principle with two valid growth directions that provably converge. The theory is validated through a Mutual Blind Spot coordination game demonstrating that meta-level communication with internalized mediation rules outperforms direct signal sharing after communication withdrawal.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-02-27
DOI
https://doi.org/10.5281/zenodo.18805598
Primary Topic
Game Theory and Applications
Type
article
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article

Network Architecture Theory

Bin Seol
Zenodo (CERN European Organization for Nuclear Research)
Game Theory and Applications
article

Network Architecture Theory

Bin Seol
article en

Abstract

This paper presents Network Architecture Theory (NAT), an architectural framework for multi-agent systems in which governance cost can decrease as the system grows. NAT addresses a fundamental scaling tension: pairwise interaction complexity grows quadratically with agent count while governance resources grow at most linearly. NAT introduces the sphere topology — a k-regular expander graph with spectral gap guarantees — as the target interaction geometry, replacing the conventional pyramid hierarchy. The framework establishes that structural diversity among agents (not merely parameter variation) is the necessary and sufficient condition for corruption detection: homogeneous agents share blind spots that no amount of redundancy can cover, while architecturally diverse neighbors provide cross-validation through reconstruction disagreement. Building on Resolution-Based Information Theory (RBIT, Series I), which specifies constraints on admissible information transformations, NAT addresses how information should flow through the network. Key contributions include: (1) the dual-sphere architecture linking inter-agent topology (outer sphere) to intra-agent representation geometry (inner sphere) via fractal alignment; (2) processing isolation principles that structurally prevent lateral influence contamination; (3) a data classification system derived from resolution-matching that governs escalation routing; and (4) a conservation-law-based expansion principle with two valid growth directions that provably converge. The theory is validated through a Mutual Blind Spot coordination game demonstrating that meta-level communication with internalized mediation rules outperforms direct signal sharing after communication withdrawal.

Zenodo (CERN European Organization for Nuclear Research)
Peace, Justice and strong institutions
Openalex Percentile: Top 46%
Game Theory and Applications
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