The Tool, the Pet, the Carer & the Warden: A Conceptual Framework of How Older Adults Perceive Socially Assistive Robots

As the population of older adults in the UK grows, Socially Assistive Robots (SARs) are increasingly important for supporting independence and enhancing quality of life within the home. This study draws on the Computers Are Social Actors (CASA) framework to explore how older adults perceive and interact with anthropomorphized SARs. We present a framework that categorizes these devices into four roles: Carer, Pet, Warden, and Tool. The framework reflects relationship tolerance and autonomy, capturing the varied relational and emotional interactions older users have with SARs. Using qualitative methods, including interviews with 13 older adults in a virtual reality smart home setup, the findings reveal diverse user expectations. Devices like Alexa and a robotic cat align with the Pet role, providing companionship and emotional comfort, while humanoid robots fit the Warden role, offering oversight without attachment. Design implications emphasize customizable anthropomorphic features, enabling devices to adapt to users’ emotional and practical needs, ultimately fostering autonomy and quality of life for aging individuals.

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Publication Details

Journal
Information Systems Frontiers
Published
2026-02-27
DOI
https://doi.org/10.1007/s10796-026-10699-2
Primary Topic
Social Robot Interaction and HRI
Type
article
Field-Weighted Citation Impact
0.00
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article

The Tool, the Pet, the Carer & the Warden: A Conceptual Framework of How Older Adults Perceive Socially Assistive Robots

Pemberton, Laura J, Ms, Michelle Carter, Nikolay Mehandjiev
Information Systems Frontiers
Social Robot Interaction and HRI
article

The Tool, the Pet, the Carer & the Warden: A Conceptual Framework of How Older Adults Perceive Socially Assistive Robots

Pemberton, Laura J, Ms, Michelle Carter, Nikolay Mehandjiev
article en

Abstract

As the population of older adults in the UK grows, Socially Assistive Robots (SARs) are increasingly important for supporting independence and enhancing quality of life within the home. This study draws on the Computers Are Social Actors (CASA) framework to explore how older adults perceive and interact with anthropomorphized SARs. We present a framework that categorizes these devices into four roles: Carer, Pet, Warden, and Tool. The framework reflects relationship tolerance and autonomy, capturing the varied relational and emotional interactions older users have with SARs. Using qualitative methods, including interviews with 13 older adults in a virtual reality smart home setup, the findings reveal diverse user expectations. Devices like Alexa and a robotic cat align with the Pet role, providing companionship and emotional comfort, while humanoid robots fit the Warden role, offering oversight without attachment. Design implications emphasize customizable anthropomorphic features, enabling devices to adapt to users’ emotional and practical needs, ultimately fostering autonomy and quality of life for aging individuals.

Information Systems Frontiers
University of Dubai (AE), University of Manchester (GB)
Reduced inequalities
Openalex Percentile: Top 49%
Social Robot Interaction and HRI
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