Functional sufficiency in VR: achieving non-corporeal embodiment

This article provides a novel functionalist account of embodiment in immersive virtual environments, grounded in a formal model of cognition, supported by past empirical evidence, and offering a testable framework for predicting when virtual experiences will produce cognitive and emotional effects. Our approach complements existing work on telepresence and subjective experience by applying the Thin Model as an intermediate theory linking interface affordances to perception, emotion, and behavior. Drawing on previously published immersive virtual reality studies, we show that when key functional elements - such as sensing, recognition, inspection, and feedback - are preserved, behavioral and emotional outcomes remain stable even when locomotion mechanisms differ. These findings support a criterion of functional sufficiency for embodiment where interface substitution leaves core policies of action unchanged. We outline a set of theory-driven tests to identify the limits of this invariance and argue that embodiment should be defined by the integrity of the perception-action loop, not by anatomical mimicry.

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Publication Details

Journal
Frontiers in Systems Neuroscience
Published
2026-02-27
DOI
https://doi.org/10.3389/fnsys.2026.1778604
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00

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article

Functional sufficiency in VR: achieving non-corporeal embodiment

Alexander Schnack, Olivia Petit, Malcolm Wright
Frontiers in Systems Neuroscience
Virtual Reality Applications and Impacts
article

Functional sufficiency in VR: achieving non-corporeal embodiment

Alexander Schnack, Olivia Petit, Malcolm Wright
article en

Abstract

This article provides a novel functionalist account of embodiment in immersive virtual environments, grounded in a formal model of cognition, supported by past empirical evidence, and offering a testable framework for predicting when virtual experiences will produce cognitive and emotional effects. Our approach complements existing work on telepresence and subjective experience by applying the Thin Model as an intermediate theory linking interface affordances to perception, emotion, and behavior. Drawing on previously published immersive virtual reality studies, we show that when key functional elements - such as sensing, recognition, inspection, and feedback - are preserved, behavioral and emotional outcomes remain stable even when locomotion mechanisms differ. These findings support a criterion of functional sufficiency for embodiment where interface substitution leaves core policies of action unchanged. We outline a set of theory-driven tests to identify the limits of this invariance and argue that embodiment should be defined by the integrity of the perception-action loop, not by anatomical mimicry.

Frontiers in Systems NeuroscienceVol. 20
Massey University (NZ), Kedge Business School (FR), The University of Adelaide (AU)
Agence Nationale de la Recherche
Reduced inequalities
Openalex Percentile: Top 48%
Virtual Reality Applications and Impacts
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