The roles of synchronous visuo-tactile and visuo-motor stimulations in self-location during whole-body embodiment: an exploratory study

The human sense of self is plastic and can be modulated by multisensory and sensorimotor coupling in immersive virtual reality. In particular, synchronous visuo-tactile stimulation and visuo-motor coupling via first-person control are widely used to induce embodiment. However, when these two streams promote different candidate self-locations, their relative contributions to the perceived self-location remain unclear. In this study, we examined perceived self-location using a robot-mediated self-touch paradigm that creates a cue conflict: synchronous visuo-tactile stimulation in this paradigm tends to bias self-location toward the participant’s physical body, whereas visuo-motor coupling via first-person control tends to bias self-location toward a remote robot viewpoint. We compared this conflict condition with control conditions in which either the visuo-tactile or visuo-motor stimulation was attenuated. Perceived self-location was assessed using questionnaire ratings and a behavioral estimate, namely, the Self-Location EstimatEd Pointing (SLEEP), which estimates participants’ perceived self-location using a finger-pointing task in a 360 degree image. Overall, the results are consistent with a stronger contribution of synchronous visuo-tactile stimulation than visuo-motor coupling to perceived self-location in this whole-body embodiment setting.

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Publication Details

Journal
Frontiers in Virtual Reality
Published
2026-02-23
DOI
https://doi.org/10.3389/frvir.2026.1697941
Primary Topic
Virtual Reality Applications and Impacts
Type
article
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article

The roles of synchronous visuo-tactile and visuo-motor stimulations in self-location during whole-body embodiment: an exploratory study

Kento Higashihata, Takayoshi Hagiwara, Michiteru Kitazaki, Sachiyo Ueda et al.
Frontiers in Virtual Reality
Virtual Reality Applications and Impacts
article

The roles of synchronous visuo-tactile and visuo-motor stimulations in self-location during whole-body embodiment: an exploratory study

Kento Higashihata, Takayoshi Hagiwara, Michiteru Kitazaki, Sachiyo Ueda, Benjamin Navarro, Gowrishankar Ganesh
article en

Abstract

The human sense of self is plastic and can be modulated by multisensory and sensorimotor coupling in immersive virtual reality. In particular, synchronous visuo-tactile stimulation and visuo-motor coupling via first-person control are widely used to induce embodiment. However, when these two streams promote different candidate self-locations, their relative contributions to the perceived self-location remain unclear. In this study, we examined perceived self-location using a robot-mediated self-touch paradigm that creates a cue conflict: synchronous visuo-tactile stimulation in this paradigm tends to bias self-location toward the participant’s physical body, whereas visuo-motor coupling via first-person control tends to bias self-location toward a remote robot viewpoint. We compared this conflict condition with control conditions in which either the visuo-tactile or visuo-motor stimulation was attenuated. Perceived self-location was assessed using questionnaire ratings and a behavioral estimate, namely, the Self-Location EstimatEd Pointing (SLEEP), which estimates participants’ perceived self-location using a finger-pointing task in a 360 degree image. Overall, the results are consistent with a stronger contribution of synchronous visuo-tactile stimulation than visuo-motor coupling to perceived self-location in this whole-body embodiment setting.

Frontiers in Virtual RealityVol. 7
Toyohashi University of Technology (JP), Tsuda University (JP), National Institute of Technology, Nagano College (JP), Laboratoire d'Informatique, de Robotique et de Microélectronique de Montpellier (FR)
Reduced inequalities
Openalex Percentile: Top 52%
Virtual Reality Applications and Impacts
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