Heuristic Optimization of a Tetris Bot Using Genetic Algorithms: An Adaptive Evolutionary Approach

This study presents a Genetic Algorithm (GA)-driven optimization framework for enhancing the heuristic evaluation function of a Tetris bot. The proposed approach combines offline evolutionary training with real-time dynamic weight adjustments to adapt the bot's strategy to evolving gameplay conditions. Key heuristic features—including hole minimization, line clearing, and surface bumpiness—are weighted dynamically based on board state metrics such as maximum column height. Evaluated through 100 independent simulations, the GA-optimized bot demonstrated significant performance improvements over a baseline bot with fixed heuristic weights: +61.79\% in average lines cleared (91.38 vs. 56.48) and +55.74\% in average game duration (3.17 vs. 2.04 minutes). While decision latency increased marginally (7.33 ms vs. 7.05 ms), this trade-off was justified by the bot's enhanced strategic adaptability, evidenced by reduced performance variance and outlier frequency. The results validate GA's efficacy in optimizing complex, multi-objective decision-making processes in dynamic environments. Future work will explore hybrid GA-reinforcement learning architectures and applications to other real-time strategy games.

Authors

Institutions

Publication Details

Journal
Turkish Journal of Mathematics and Computer Science
Published
2026-02-23
DOI
https://doi.org/10.47000/tjmcs.1663275
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Heuristic Optimization of a Tetris Bot Using Genetic Algorithms: An Adaptive Evolutionary Approach

Ercan Erkalkan
Turkish Journal of Mathematics and Computer Science
Artificial Intelligence in Games
article

Heuristic Optimization of a Tetris Bot Using Genetic Algorithms: An Adaptive Evolutionary Approach

Ercan Erkalkan
article en

Abstract

This study presents a Genetic Algorithm (GA)-driven optimization framework for enhancing the heuristic evaluation function of a Tetris bot. The proposed approach combines offline evolutionary training with real-time dynamic weight adjustments to adapt the bot's strategy to evolving gameplay conditions. Key heuristic features—including hole minimization, line clearing, and surface bumpiness—are weighted dynamically based on board state metrics such as maximum column height. Evaluated through 100 independent simulations, the GA-optimized bot demonstrated significant performance improvements over a baseline bot with fixed heuristic weights: +61.79\% in average lines cleared (91.38 vs. 56.48) and +55.74\% in average game duration (3.17 vs. 2.04 minutes). While decision latency increased marginally (7.33 ms vs. 7.05 ms), this trade-off was justified by the bot's enhanced strategic adaptability, evidenced by reduced performance variance and outlier frequency. The results validate GA's efficacy in optimizing complex, multi-objective decision-making processes in dynamic environments. Future work will explore hybrid GA-reinforcement learning architectures and applications to other real-time strategy games.

Turkish Journal of Mathematics and Computer ScienceVol. 18(1)
Marmara University (TR)
Peace, Justice and strong institutions
Openalex Percentile: Top 49%
Artificial Intelligence in Games
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.