Enhancing Executive Functions in Neurotypical Children with a Four-Week Mobile Serious Games Intervention

Executive functions, which are fundamental to children’s cognitive and academic development, undergo significant maturation during early childhood. This highlights the importance of supporting these pivotal processes from a young age. Recently, the development of serious games designed to train executive functions has become an active area of research. However, most studies have focused on children with deficits, such as those with attention-deficit/hyperactivity disorder, leaving the effects in typically developing children largely unexplored. In this work, eight serious games have been developed with the aim of training various executive functions within an academic setting. In a one-month pilot case series study, a group of 16 neurotypical primary school children who engaged with the games showed statistically significant improvements in working memory, inhibition, initiation, planning, task monitoring, and organization of materials, along with a reduction in parental burden. These exploratory results suggest that serious games may represent a promising approach to support executive function development in neurotypical children, addressing a gap in the literature.

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Publication Details

Journal
Applied Sciences
Published
2026-02-22
DOI
https://doi.org/10.3390/app16042117
Primary Topic
Attention Deficit Hyperactivity Disorder
Type
article
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article

Enhancing Executive Functions in Neurotypical Children with a Four-Week Mobile Serious Games Intervention

Alejandro Quesada‐López, David Delgado-Gómez, Inmaculada Peñuelas-Calvo, Marcos Díez-Maestre et al.
Applied Sciences
Attention Deficit Hyperactivity Disorder
article

Enhancing Executive Functions in Neurotypical Children with a Four-Week Mobile Serious Games Intervention

Alejandro Quesada‐López, David Delgado-Gómez, Inmaculada Peñuelas-Calvo, Marcos Díez-Maestre, Elena Pérez-García, Eva María Garzón-Hernández
article en

Abstract

Executive functions, which are fundamental to children’s cognitive and academic development, undergo significant maturation during early childhood. This highlights the importance of supporting these pivotal processes from a young age. Recently, the development of serious games designed to train executive functions has become an active area of research. However, most studies have focused on children with deficits, such as those with attention-deficit/hyperactivity disorder, leaving the effects in typically developing children largely unexplored. In this work, eight serious games have been developed with the aim of training various executive functions within an academic setting. In a one-month pilot case series study, a group of 16 neurotypical primary school children who engaged with the games showed statistically significant improvements in working memory, inhibition, initiation, planning, task monitoring, and organization of materials, along with a reduction in parental burden. These exploratory results suggest that serious games may represent a promising approach to support executive function development in neurotypical children, addressing a gap in the literature.

Applied SciencesVol. 16(4)
Universidad Rey Juan Carlos (ES), Centro de Investigación Biomédica en Red de Salud Mental (ES), Hospital Universitario 12 De Octubre (ES), Oldham Council (GB), Universidad Carlos III de Madrid (ES)
Openalex Percentile: Top 51%
Attention Deficit Hyperactivity Disorder
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Enhancing Executive Functions in Neurotypical Children with a Four-Week Mobile Serious Games Intervention — Alejandro Quesada‐López, David Delgado-Gómez, et al. · Applied Sciences (2026) | TGRS Research Map | TGRS