Speed: a distributed approach for SFC placement in the edge-cloud continuum

Abstract In the last decades, there has been a trend to virtualize computing and networking resources over the physical infrastructure. This approach was initially adopted in the core functions of the network, thus creating the network function virtualization paradigm. The process which defines the computational nodes and links to execute a set of virtual network functions (VNFs) is called placement. However, executing only VNFs individually is often not enough to meet users’ requirements. Therefore, the service function chain (SFC) concept was created. With the advancement of the edge-cloud continuum infrastructure, SFCs started to be executed on multiple nodes, sometimes managed by independent service providers. In this multi-domain scenario, a distributed placement mechanism to allocate SFCs without complete knowledge of the infrastructure where the VNF instances will be executed is required. In this paper, we propose a new approach, named SPEED, to solve the SFC placement problem (SFCPP) over a multi-domain environment in a distributed manner. The solution encompasses algorithms and a new mapping model between the SFCPP and the game theory approach. The results of a simulation-based performance evaluation show that SPEED is feasible and, compared to other approaches, has a gain of 30% in the number of SFC requests placed successfully.

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Publication Details

Journal
Annals of Telecommunications
Published
2026-02-21
DOI
https://doi.org/10.1007/s12243-026-01157-w
Primary Topic
Software-Defined Networks and 5G
Type
article
Field-Weighted Citation Impact
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article

Speed: a distributed approach for SFC placement in the edge-cloud continuum

Débora C. Muchaluat-Saade, Anselmo L. E. Battisti, Flávia C. Delicato
Annals of Telecommunications
Software-Defined Networks and 5G
article

Speed: a distributed approach for SFC placement in the edge-cloud continuum

Débora C. Muchaluat-Saade, Anselmo L. E. Battisti, Flávia C. Delicato
article en

Abstract

Abstract In the last decades, there has been a trend to virtualize computing and networking resources over the physical infrastructure. This approach was initially adopted in the core functions of the network, thus creating the network function virtualization paradigm. The process which defines the computational nodes and links to execute a set of virtual network functions (VNFs) is called placement. However, executing only VNFs individually is often not enough to meet users’ requirements. Therefore, the service function chain (SFC) concept was created. With the advancement of the edge-cloud continuum infrastructure, SFCs started to be executed on multiple nodes, sometimes managed by independent service providers. In this multi-domain scenario, a distributed placement mechanism to allocate SFCs without complete knowledge of the infrastructure where the VNF instances will be executed is required. In this paper, we propose a new approach, named SPEED, to solve the SFC placement problem (SFCPP) over a multi-domain environment in a distributed manner. The solution encompasses algorithms and a new mapping model between the SFCPP and the game theory approach. The results of a simulation-based performance evaluation show that SPEED is feasible and, compared to other approaches, has a gain of 30% in the number of SFC requests placed successfully.

Annals of Telecommunications
Universidade Federal Fluminense (BR)
Industry, innovation and infrastructure
Openalex Percentile: Top 56%
Software-Defined Networks and 5G
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