Studi Komparatif Dampak Layanan Cloud Gaming terhadap Kinerja Jaringan Rumah Berbasis Ethernet dan WLAN

Cloud gaming has transformed the digital gaming landscape by offloading rendering and computational processes to cloud servers, enabling users to play resource-intensive games on low-specification devices. However, in practice, there remains a critical issue regarding differences in performance and stability of home network connections in supporting cloud gaming services, particularly between Ethernet and Wireless Local Area Network (WLAN) connections. This study aims to analyze the impact of cloud gaming services, using NVIDIA GeForce NOW as a case study, on the performance of home networks under two different configurations: high-speed Ethernet and low-speed WLAN. Network traffic data were captured in real time using Wireshark over a total of 18 hours of gameplay sessions conducted across three days for each network type. Quality of Service (QoS) parameters, including latency, jitter, packet loss, and throughput, were extracted and analyzed using Python-based scripts. The results indicate that Ethernet connections provide more stable latency and jitter, experience no packet loss, and deliver more consistent throughput. In contrast, WLAN exhibits higher variability in latency and jitter, with fluctuating and less stable throughput. These findings confirm that while both network types can support cloud gaming under certain conditions, Ethernet offers superior performance and consistency. This study contributes practical insights for selecting and optimizing home network configurations to ensure a more reliable and seamless cloud gaming experience.

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Publication Details

Journal
Jurnal Informatika Jurnal Pengembangan IT
Published
2026-02-13
DOI
https://doi.org/10.30591/jpit.v11i1.9104
Primary Topic
Environmental Engineering and Cultural Studies
Type
article
Field-Weighted Citation Impact
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article

Studi Komparatif Dampak Layanan Cloud Gaming terhadap Kinerja Jaringan Rumah Berbasis Ethernet dan WLAN

Hesmi Aria Yanti, Falentino Firnanda, Ahmad Fauzi Zayandra, Yoga Gymnasti Prama Putra
Jurnal Informatika Jurnal Pengembangan IT
Environmental Engineering and Cultural Studies
article

Studi Komparatif Dampak Layanan Cloud Gaming terhadap Kinerja Jaringan Rumah Berbasis Ethernet dan WLAN

Hesmi Aria Yanti, Falentino Firnanda, Ahmad Fauzi Zayandra, Yoga Gymnasti Prama Putra
article en

Abstract

Cloud gaming has transformed the digital gaming landscape by offloading rendering and computational processes to cloud servers, enabling users to play resource-intensive games on low-specification devices. However, in practice, there remains a critical issue regarding differences in performance and stability of home network connections in supporting cloud gaming services, particularly between Ethernet and Wireless Local Area Network (WLAN) connections. This study aims to analyze the impact of cloud gaming services, using NVIDIA GeForce NOW as a case study, on the performance of home networks under two different configurations: high-speed Ethernet and low-speed WLAN. Network traffic data were captured in real time using Wireshark over a total of 18 hours of gameplay sessions conducted across three days for each network type. Quality of Service (QoS) parameters, including latency, jitter, packet loss, and throughput, were extracted and analyzed using Python-based scripts. The results indicate that Ethernet connections provide more stable latency and jitter, experience no packet loss, and deliver more consistent throughput. In contrast, WLAN exhibits higher variability in latency and jitter, with fluctuating and less stable throughput. These findings confirm that while both network types can support cloud gaming under certain conditions, Ethernet offers superior performance and consistency. This study contributes practical insights for selecting and optimizing home network configurations to ensure a more reliable and seamless cloud gaming experience.

Jurnal Informatika Jurnal Pengembangan ITVol. 11(1)
Telkom University (ID)
Openalex Percentile: Top 69%
Environmental Engineering and Cultural Studies
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