Digital therapeutics and gamified mobile applications for behavioral modification in pediatric hypertension

Hypertension in children is a growing global health concern, particularly in regions undergoing lifestyle transitions. This pilot study evaluated the effectiveness of "PressPlay Kids," a culturally-adapted, gamified mobile health application, for behavioral modification in children and adolescents with hypertension in Uzbekistan. We conducted a 12-week randomized controlled trial involving 80 participants aged 10-16, comparing the app combined with standard counseling to standard counseling alone. Participants in the intervention group showed a significantly greater reduction in systolic blood pressure compared to controls (-8.2 mmHg vs. -2.1 mmHg, p < 0.001). Significant improvements were also observed in key behavioral outcomes: daily sodium intake decreased by a median of 500 mg in the intervention group (p < 0.001), daily step count increased by over 2,000 steps (p < 0.001), and medication adherence was 22% higher among those prescribed pharmacotherapy (p = 0.009). App engagement was high, with participants logging in an average of 5.8 times per week, and 86.8% reported the app as "fun" or "very fun" to use.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2026-02-13
DOI
https://doi.org/10.5281/zenodo.18626595
Primary Topic
Mobile Health and mHealth Applications
Type
article
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article

Digital therapeutics and gamified mobile applications for behavioral modification in pediatric hypertension

Rano Ismaylova, Nigora Mamatova, Rakhmatova R. Markhabo, Jabbarov Fakhriddin et al.
Zenodo (CERN European Organization for Nuclear Research)
Mobile Health and mHealth Applications
article

Digital therapeutics and gamified mobile applications for behavioral modification in pediatric hypertension

Rano Ismaylova, Nigora Mamatova, Rakhmatova R. Markhabo, Jabbarov Fakhriddin, Uzbekova Nelli, Khakimova Laziza, Shohista Matyakubova, Berdiyarova Shokhida, Mansurova Malika, Ergasheva Nodiraxon
article en

Abstract

Hypertension in children is a growing global health concern, particularly in regions undergoing lifestyle transitions. This pilot study evaluated the effectiveness of "PressPlay Kids," a culturally-adapted, gamified mobile health application, for behavioral modification in children and adolescents with hypertension in Uzbekistan. We conducted a 12-week randomized controlled trial involving 80 participants aged 10-16, comparing the app combined with standard counseling to standard counseling alone. Participants in the intervention group showed a significantly greater reduction in systolic blood pressure compared to controls (-8.2 mmHg vs. -2.1 mmHg, p < 0.001). Significant improvements were also observed in key behavioral outcomes: daily sodium intake decreased by a median of 500 mg in the intervention group (p < 0.001), daily step count increased by over 2,000 steps (p < 0.001), and medication adherence was 22% higher among those prescribed pharmacotherapy (p = 0.009). App engagement was high, with participants logging in an average of 5.8 times per week, and 86.8% reported the app as "fun" or "very fun" to use.

Zenodo (CERN European Organization for Nuclear Research)
Tashkent University of Information Technology (UZ), Inha University in Tashkent (UZ), Bukhara State Medical Institute named after Abu Ali ibn Sino (UZ), Ferghana State University (UZ), Tashkent Institute of Textile and Light Industry (UZ), Samarkand State Medical Institute (UZ), Termez State University (UZ), Andijan State Medical Institute (UZ)
Openalex Percentile: Top 59%
Mobile Health and mHealth Applications
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