Ludus Coriovalli: using artificial intelligence-driven simulations to identify rules for an ancient board game

The history of games is obscured by our inability to recognise indicators of play in the archaeological record. Lines incised on a piece of rounded limestone found at the Roman site of Coriovallum in Heerlen, The Netherlands, evoke a board game yet do not reflect the grid of any game known today. Here, the results of use-wear analysis are used to inform artificial intelligence-driven simulations based on permutations of rules from historic Northern European games. Disproportionate wear along specific lines favours the rules of blocking games, potentially extending the time depth and regional use of this game type.

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Publication Details

Journal
Antiquity
Published
2026-02-01
DOI
https://doi.org/10.15184/aqy.2025.10264
Citations
1
Primary Topic
Image Processing and 3D Reconstruction
Type
article
Field-Weighted Citation Impact
46.84
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article

Ludus Coriovalli: using artificial intelligence-driven simulations to identify rules for an ancient board game

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1 citations
Antiquity
Image Processing and 3D Reconstruction
46.84
article

Ludus Coriovalli: using artificial intelligence-driven simulations to identify rules for an ancient board game

Walter Crist, Matthew Stephenson, Karen Jeneson, Éric Piette, Cameron Browne, Dennis J.N.J. Soemers, Luk van Goor
article en
1 citations

Abstract

The history of games is obscured by our inability to recognise indicators of play in the archaeological record. Lines incised on a piece of rounded limestone found at the Roman site of Coriovallum in Heerlen, The Netherlands, evoke a board game yet do not reflect the grid of any game known today. Here, the results of use-wear analysis are used to inform artificial intelligence-driven simulations based on permutations of rules from historic Northern European games. Disproportionate wear along specific lines favours the rules of blocking games, potentially extending the time depth and regional use of this game type.

AntiquityVol. 100(409)
Leiden University (NL), Museum of Science (US), Flinders University (AU), Maastricht University (NL), Hospital da Restauração (BR), UCLouvain (BE)
Openalex Percentile: Top 1%
Image Processing and 3D Reconstruction
46.84
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