Representing mental images and immaterial processes in VR. A new materialist reading of Manic VR and Ayahuasca – Kosmik Journey

This article develops a new materialist approach to the representation of mystical-type experiences in Virtual Reality (VR). It investigates how sensory modalities and virtual environments are employed to translate the indeterminate and invisible qualities of mental states and evoke experiences of liminal consciousness that are characteristic of mystical-type experiences associated with psychedelic use or psychosis. Drawing on research in atmosphere and new materialism, I argue that atmosphere serves as a central mechanism in VR for rendering invisible and relational processes tangible. To support this claim, I analyze the VR works Manic VR and Ayahuasca – Kosmik Journey , focusing on how the medium-specific affordances of VR are used to construct immersive, affectively charged atmospheres. I show how these atmospheres enable imaginative and felt experiences that resonate with the mental states they seek to represent. The two pieces are discussed as part of a spectrum of non-dualist, relational aesthetics, ranging from restrained, apprehensive attunement to deep somatic absorption.

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Publication Details

Journal
Multimodality & Society
Published
2026-02-09
DOI
https://doi.org/10.1177/26349795251413931
Primary Topic
Psychedelics and Drug Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Representing mental images and immaterial processes in VR. A new materialist reading of Manic VR and Ayahuasca – Kosmik Journey

Desiree Foerster
Multimodality & Society
Psychedelics and Drug Studies
article

Representing mental images and immaterial processes in VR. A new materialist reading of Manic VR and Ayahuasca – Kosmik Journey

Desiree Foerster
article en

Abstract

This article develops a new materialist approach to the representation of mystical-type experiences in Virtual Reality (VR). It investigates how sensory modalities and virtual environments are employed to translate the indeterminate and invisible qualities of mental states and evoke experiences of liminal consciousness that are characteristic of mystical-type experiences associated with psychedelic use or psychosis. Drawing on research in atmosphere and new materialism, I argue that atmosphere serves as a central mechanism in VR for rendering invisible and relational processes tangible. To support this claim, I analyze the VR works Manic VR and Ayahuasca – Kosmik Journey , focusing on how the medium-specific affordances of VR are used to construct immersive, affectively charged atmospheres. I show how these atmospheres enable imaginative and felt experiences that resonate with the mental states they seek to represent. The two pieces are discussed as part of a spectrum of non-dualist, relational aesthetics, ranging from restrained, apprehensive attunement to deep somatic absorption.

Multimodality & SocietyVol. 6(1)
University of Chicago (US)
Quality Education
Openalex Percentile: Top 62%
Psychedelics and Drug Studies
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Representing mental images and immaterial processes in VR. A new materialist reading of Manic VR and Ayahuasca – Kosmik Journey — Desiree Foerster · Multimodality & Society (2026) | TGRS Research Map | TGRS