Prosopopoeia: metacommunication and “as-if” in human–AI communication

This paper investigates prosopopoeia, the rhetorical act of giving voice or persona to nonhuman entities, as a framework for addressing the communicative anxieties that emerge in human–AI interaction. Drawing on Gregory Bateson’s theory of play and metacommunication, the paper develops prosopopoeia as a third mode between naïve anthropomorphism and instrumental tool use. Unlike anthropomorphism, which attributes human qualities to AI and can erode critical human agency, deliberate prosopopoeia treats the machine as a performance to be managed rather than a subject to be believed. The argument is illustrated with empirical material from a university course in which students’ struggles with chatbot interactions revealed a lack of stable metacommunicative frames and loss of agency, and failed to resolve their interpretive uncertainty. By stressing the metacommunicative aspect of human–AI interaction as conscious performance, this paper outlines prosopopoeic frameworks as a critical competency for engaging with AI systems. The study contributes to human–machine communication by offering a theoretical framework for developing new forms of AI literacy. Prosopopoeia provides a method for engaging meaningfully with entities whose communicative and ontological status is fundamentally ambiguous, emphasizing performative awareness over anthropomorphic projection.

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Publication Details

Journal
Review of Communication
Published
2026-02-10
DOI
https://doi.org/10.1080/15358593.2026.2619407
Primary Topic
Language, Metaphor, and Cognition
Type
article
Field-Weighted Citation Impact
0.00
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article

Prosopopoeia: metacommunication and “as-if” in human–AI communication

Mark Friis Hau
Review of Communication
Language, Metaphor, and Cognition
article

Prosopopoeia: metacommunication and “as-if” in human–AI communication

Mark Friis Hau
article en

Abstract

This paper investigates prosopopoeia, the rhetorical act of giving voice or persona to nonhuman entities, as a framework for addressing the communicative anxieties that emerge in human–AI interaction. Drawing on Gregory Bateson’s theory of play and metacommunication, the paper develops prosopopoeia as a third mode between naïve anthropomorphism and instrumental tool use. Unlike anthropomorphism, which attributes human qualities to AI and can erode critical human agency, deliberate prosopopoeia treats the machine as a performance to be managed rather than a subject to be believed. The argument is illustrated with empirical material from a university course in which students’ struggles with chatbot interactions revealed a lack of stable metacommunicative frames and loss of agency, and failed to resolve their interpretive uncertainty. By stressing the metacommunicative aspect of human–AI interaction as conscious performance, this paper outlines prosopopoeic frameworks as a critical competency for engaging with AI systems. The study contributes to human–machine communication by offering a theoretical framework for developing new forms of AI literacy. Prosopopoeia provides a method for engaging meaningfully with entities whose communicative and ontological status is fundamentally ambiguous, emphasizing performative awareness over anthropomorphic projection.

Review of Communication
Roskilde University (DK)
Reduced inequalities
Openalex Percentile: Top 62%
Language, Metaphor, and Cognition
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