Approximate Nash Equilibria Algorithms for Shapley Network Design Games

We consider a weighted Shapley network design game, where selfish players choose paths in a network to minimize their cost. The cost function of each edge in the network is affine linear with respect to the sum of the weights of the players choosing the edge. We first show the existence of an α-approximate pure Nash equilibrium by constructing a potential function and establish an upper bound <em>O</em>(log<sub>2</sub>(<em>W</em> )) on α, where W is the sum of the weights of all players. Furthermore, we assume that the coefficients of the cost function (affine linear function) of the edge are all <em>ϕ</em>-smooth random variables on [0, 1]. In this case, we show that ϵ-best response dynamics can compute the (1 + ϵ)α-approximate pure Nash equilibrium (ϵ is a positive constant close to 0) in polynomial time by proving that the expected number of iterations is polynomial in 1/ϵ , <em>ϕ</em>, the number of players and the number of edges in the network.

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Publication Details

Journal
Tsinghua Science & Technology
Published
2026-02-01
DOI
https://doi.org/10.26599/tst.2026.9010022
Primary Topic
Game Theory and Applications
Type
article
Field-Weighted Citation Impact
0.00

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article

Approximate Nash Equilibria Algorithms for Shapley Network Design Games

Xianhao Meng, Chunying Ren, Hangxin Gan, Yongtang Shi
Tsinghua Science & Technology
Game Theory and Applications
article

Approximate Nash Equilibria Algorithms for Shapley Network Design Games

Xianhao Meng, Chunying Ren, Hangxin Gan, Yongtang Shi
article en

Abstract

We consider a weighted Shapley network design game, where selfish players choose paths in a network to minimize their cost. The cost function of each edge in the network is affine linear with respect to the sum of the weights of the players choosing the edge. We first show the existence of an α-approximate pure Nash equilibrium by constructing a potential function and establish an upper bound <em>O</em>(log<sub>2</sub>(<em>W</em> )) on α, where W is the sum of the weights of all players. Furthermore, we assume that the coefficients of the cost function (affine linear function) of the edge are all <em>ϕ</em>-smooth random variables on [0, 1]. In this case, we show that ϵ-best response dynamics can compute the (1 + ϵ)α-approximate pure Nash equilibrium (ϵ is a positive constant close to 0) in polynomial time by proving that the expected number of iterations is polynomial in 1/ϵ , <em>ϕ</em>, the number of players and the number of edges in the network.

Tsinghua Science & Technology
National Natural Science Foundation of China, Ministry of Education of the People's Republic of China, China Postdoctoral Science Foundation, Natural Science Foundation of Zhejiang Province
Openalex Percentile: Top 65%
Game Theory and Applications
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