Nonzero-Sum Game-Based Modular Manipulator Optimal Tracking Control: Performance-Index Function Without Control Input

To address the issue that the performance-index function encompassing both dynamic and control processes in traditional adaptive dynamic programming (ADP) cannot be optimized as time approaches infinity, this paper proposes an optimal tracking control method for a modular manipulator based on a nonzero-sum game. The dynamic model of the modular manipulator is established using the Newton–Euler iterative method. By treating each module of the manipulator as a player in a nonzero-sum game and employing adaptive dynamic programming, the trajectory-tracking problem is transformed into an optimal-control problem. The critic neural network approximates the performance-index function without control input to derive the optimal tracking control policy. A stability theorem proves the stability of the closed-loop system, and an experimental platform validates the accuracy and optimality of the proposed method.

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Publication Details

Journal
Robotics
Published
2026-02-09
DOI
https://doi.org/10.3390/robotics15020040
Primary Topic
Adaptive Dynamic Programming Control
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
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Nonzero-Sum Game-Based Modular Manipulator Optimal Tracking Control: Performance-Index Function Without Control Input

Tianjiao An, Xinye Zhu, Zebin Ji, Bing Ma et al.
Robotics
Adaptive Dynamic Programming Control
article

Nonzero-Sum Game-Based Modular Manipulator Optimal Tracking Control: Performance-Index Function Without Control Input

Tianjiao An, Xinye Zhu, Zebin Ji, Bing Ma, Yi Qin
article en

Abstract

To address the issue that the performance-index function encompassing both dynamic and control processes in traditional adaptive dynamic programming (ADP) cannot be optimized as time approaches infinity, this paper proposes an optimal tracking control method for a modular manipulator based on a nonzero-sum game. The dynamic model of the modular manipulator is established using the Newton–Euler iterative method. By treating each module of the manipulator as a player in a nonzero-sum game and employing adaptive dynamic programming, the trajectory-tracking problem is transformed into an optimal-control problem. The critic neural network approximates the performance-index function without control input to derive the optimal tracking control policy. A stability theorem proves the stability of the closed-loop system, and an experimental platform validates the accuracy and optimality of the proposed method.

RoboticsVol. 15(2)
PLA Air Force Aviation University (CN), Changchun University of Technology (CN)
People's Government of Jilin Province, Jilin Scientific and Technological Development Program
Openalex Percentile: Top 60%
Adaptive Dynamic Programming Control
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