Design of a science integrated secondary school AI literacy curriculum: A youth & AI expert guided design-based research approach

Educators are facing the challenge of redesigning curricula to integrate artificial intelligence (AI) and machine learning (ML) methods in a way that is relevant and engaging to youth. Design-based research (DBR) presents a unique opportunity to conduct iterative re-design of these curricula while incorporating feedback from stakeholders including youth and professionals in the field. In this paper we present a mixed methods analysis of the iterative design of an informal science-integrated ML curriculum for high school youth enrolled in a four-week summer program. Each step of the two year DBR process was informed by input from our advisory board consisting of alumni and industry experts. Participants in both cohorts gained understanding in ML knowledge, with gains in Cohort 2 ( M 2 -M 1 = 0.175, p < 0.001, n=42) exceeding those of Cohort 1 ( M 2 -M 1 = 0.076, p < 0.001, n=35). Participants who identified as female and non-white tended to show greater learning gains than their white male counterparts. This project is an example of a successful participatory curriculum design process that centers youth voices in an advisory capacity, with implications for educational designers seeking to effectively integrate AI/ML into existing curricula. • Design-based research developed science secondary school machine learning curriculum. • Design incorporated youth and industry expert feedback through an advisory board. • Results show iterative improvements in understanding of machine learning knowledge.

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Publication Details

Journal
Computers and Education Artificial Intelligence
Published
2026-02-01
DOI
https://doi.org/10.1016/j.caeai.2026.100552
Primary Topic
Teaching and Learning Programming
Type
article
Field-Weighted Citation Impact
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article

Design of a science integrated secondary school AI literacy curriculum: A youth & AI expert guided design-based research approach

Safinah Ali, Rachel Chaffee, Katherine S. Moore, Mark Weckel et al.
Computers and Education Artificial Intelligence
Teaching and Learning Programming
article

Design of a science integrated secondary school AI literacy curriculum: A youth & AI expert guided design-based research approach

Safinah Ali, Rachel Chaffee, Katherine S. Moore, Mark Weckel, Irene Lee, Preeti Gupta, Gabrielle Rabinowitz
article en

Abstract

Educators are facing the challenge of redesigning curricula to integrate artificial intelligence (AI) and machine learning (ML) methods in a way that is relevant and engaging to youth. Design-based research (DBR) presents a unique opportunity to conduct iterative re-design of these curricula while incorporating feedback from stakeholders including youth and professionals in the field. In this paper we present a mixed methods analysis of the iterative design of an informal science-integrated ML curriculum for high school youth enrolled in a four-week summer program. Each step of the two year DBR process was informed by input from our advisory board consisting of alumni and industry experts. Participants in both cohorts gained understanding in ML knowledge, with gains in Cohort 2 ( M 2 -M 1 = 0.175, p < 0.001, n=42) exceeding those of Cohort 1 ( M 2 -M 1 = 0.076, p < 0.001, n=35). Participants who identified as female and non-white tended to show greater learning gains than their white male counterparts. This project is an example of a successful participatory curriculum design process that centers youth voices in an advisory capacity, with implications for educational designers seeking to effectively integrate AI/ML into existing curricula. • Design-based research developed science secondary school machine learning curriculum. • Design incorporated youth and industry expert feedback through an advisory board. • Results show iterative improvements in understanding of machine learning knowledge.

Computers and Education Artificial Intelligence
American Museum of Natural History (US), New York University (US), Massachusetts Institute of Technology (US)
Quality Education
Openalex Percentile: Top 73%
Teaching and Learning Programming
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