Using the body and material artefacts for spatial reasoning in classroom programming activities

• Collaborative programming involves instructing each other in establishing directional instructions that will be coded as commands for the robots. • Programming requires spatial reasoning (understanding the material space and imagined trajectories). • Proposals for codable directions were often initiated with gestures prior to verbal expression. • Trial and error -practices constitute rich sites for social and embodied cognition. We use multimodal conversation analysis to investigate programming activities as embodied and interactional phenomena. Drawing on the theory of embodied cognition, we analyse video-recorded interactions of Finnish pupils aged 9–10 years who are programming block-based codes for educational robots for a collaborative story animation project. The analysis focuses on how the pupils negotiate directional instructions, transform them into code, and implement their programming. The analysis reveals i) how the coding platform and its features constitute a situated problem and material space that the participants structure through embodied and social negotiation, ii) how the participants use their bodies as resources for cognitive reasoning and communicating the contingencies of the activity and iii) engage in object manipulation for testing and accommodating what is possible with the space and materials. The findings also indicate that a trial-and-error approach in which pupils test, observe and refine their code is essential to activity engagement and for developing programming and computational thinking skills.

Authors

Institutions

Publication Details

Journal
Linguistics and Education
Published
2026-02-06
DOI
https://doi.org/10.1016/j.linged.2026.101502
Primary Topic
Social Robot Interaction and HRI
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Using the body and material artefacts for spatial reasoning in classroom programming activities

Susanne Lind Roos, Teppo Jakonen, Kreeta Niemi
Linguistics and Education
Social Robot Interaction and HRI
article

Using the body and material artefacts for spatial reasoning in classroom programming activities

Susanne Lind Roos, Teppo Jakonen, Kreeta Niemi
article en

Abstract

• Collaborative programming involves instructing each other in establishing directional instructions that will be coded as commands for the robots. • Programming requires spatial reasoning (understanding the material space and imagined trajectories). • Proposals for codable directions were often initiated with gestures prior to verbal expression. • Trial and error -practices constitute rich sites for social and embodied cognition. We use multimodal conversation analysis to investigate programming activities as embodied and interactional phenomena. Drawing on the theory of embodied cognition, we analyse video-recorded interactions of Finnish pupils aged 9–10 years who are programming block-based codes for educational robots for a collaborative story animation project. The analysis focuses on how the pupils negotiate directional instructions, transform them into code, and implement their programming. The analysis reveals i) how the coding platform and its features constitute a situated problem and material space that the participants structure through embodied and social negotiation, ii) how the participants use their bodies as resources for cognitive reasoning and communicating the contingencies of the activity and iii) engage in object manipulation for testing and accommodating what is possible with the space and materials. The findings also indicate that a trial-and-error approach in which pupils test, observe and refine their code is essential to activity engagement and for developing programming and computational thinking skills.

Linguistics and EducationVol. 92
University of Turku (FI), University of Jyväskylä (FI)
Quality Education
Openalex Percentile: Top 70%
Social Robot Interaction and HRI
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.