GazeZoom: Exploration of Gaze-Assisted Multimodal Techniques for Panning and Zooming
Zooming and panning are fundamental input actions for exploring complex 2D and 3D scenes and data such as images, maps, and designs. Multi-touch zoom/pan interactions have been proven effective on mobile devices, and have been directly ported to HMDs, where they are typically accomplished by analogous but relatively large-scale movements of both hands. We argue that such motions are inefficient and induce fatigue and explore how the eye-tracking features of HMDs can be leveraged to achieve improvements. We evaluated three interaction techniques that combine gaze with two-handed, one-handed, and head-based input in a study (N = 24) that contrasts them against a baseline two-handed technique. The results indicate that gaze-assisted two- and one-handed techniques outperform the baseline (17%-36% faster), while our head-based technique achieves similar performance to the Baseline but leaves the hands free for other tasks. We further developed a VR application demonstrating these techniques and validating their practical applicability.
Authors
- Ian Oakley (ORCID: https://orcid.org/0000-0001-5834-8577)
- Seungwoo Je (ORCID: https://orcid.org/0000-0002-3968-7298)
- Weitao Jiang (ORCID: https://orcid.org/0000-0002-3770-9027)
- Yilong; id_orcid 0009-0008-7138-2911 Lin
- Mingyu Han
Institutions
- Korea Advanced Institute of Science and Technology (KR)
- Southern University of Science and Technology (CN)
- Korea University of Science and Technology (KR)
Publication Details
- Published
- 2026-04-13
- DOI
- https://doi.org/10.1145/3772318.3790749
- Citations
- 1
- Primary Topic
- Gaze Tracking and Assistive Technology
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Iran Telecommunication Research Center
- Ministry of Science and ICT, South Korea
- Institute for Information and Communications Technology Promotion