Design and Modeling of a High‐Displacement, Skin‐Integrated Flexible Electromagnetic Actuator for Haptic Interfaces in Virtual Reality

This article presents a haptic feedback system combining a flexible electromagnetic actuator with off‐the‐shelf components and virtual/augmented reality (VR/AR) platform to interact with the skin. The system translates targeted VR signals into localized, real‐time vibrations on the forearm. Existing actuator technologies struggle to balance flexibility, scalability, and control over displacement and resonance frequency ranges, limiting their suitability for wearable systems. Moreover, research‐oriented devices are highly specialized and costly, making them difficult to reproduce at a large scale. To address these challenges, we propose an actuator design framework with a tunable model that enables control over displacement and resonance frequency. Using this model, we develop a scalable actuator (12 × 12 × 3.6 mm 3 ) in a 6 × 4 array, leveraging commercial coils, mounted on a wearable sleeve. The device delivers displacements up to 15.8 μm at a resonance frequency of 220 Hz, aligning with the sensitivity of Pacinian corpuscles for high‐frequency vibrotactile feedback. To validate its performance, we implement a VR/AR case study using a Meta Quest 2 system to simulate a haptic laser pointer named “Haptix World” . Our key contributions include: (i) tractable actuator design model, (ii) high‐displacement flexible electromagnetic actuator, and (iii) complete human–machine interface pipeline that bridges VR interactions with physical haptics.

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Publication Details

Journal
Advanced Robotics Research
Published
2026-02-06
DOI
https://doi.org/10.1002/adrr.202500191
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
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article

Design and Modeling of a High‐Displacement, Skin‐Integrated Flexible Electromagnetic Actuator for Haptic Interfaces in Virtual Reality

Priyanshu Agarwal, Naji Tarabay, Alexandra Zhang Jiang, Ziteng Liu et al.
Advanced Robotics Research
Tactile and Sensory Interactions
article

Design and Modeling of a High‐Displacement, Skin‐Integrated Flexible Electromagnetic Actuator for Haptic Interfaces in Virtual Reality

Priyanshu Agarwal, Naji Tarabay, Alexandra Zhang Jiang, Ziteng Liu, Camilo Velez, Ananya Renuka Balakrishna, Derek Cha, Rainer Dömer, Rachel Villamor, Tianshu Liu
article en

Abstract

This article presents a haptic feedback system combining a flexible electromagnetic actuator with off‐the‐shelf components and virtual/augmented reality (VR/AR) platform to interact with the skin. The system translates targeted VR signals into localized, real‐time vibrations on the forearm. Existing actuator technologies struggle to balance flexibility, scalability, and control over displacement and resonance frequency ranges, limiting their suitability for wearable systems. Moreover, research‐oriented devices are highly specialized and costly, making them difficult to reproduce at a large scale. To address these challenges, we propose an actuator design framework with a tunable model that enables control over displacement and resonance frequency. Using this model, we develop a scalable actuator (12 × 12 × 3.6 mm 3 ) in a 6 × 4 array, leveraging commercial coils, mounted on a wearable sleeve. The device delivers displacements up to 15.8 μm at a resonance frequency of 220 Hz, aligning with the sensitivity of Pacinian corpuscles for high‐frequency vibrotactile feedback. To validate its performance, we implement a VR/AR case study using a Meta Quest 2 system to simulate a haptic laser pointer named “Haptix World” . Our key contributions include: (i) tractable actuator design model, (ii) high‐displacement flexible electromagnetic actuator, and (iii) complete human–machine interface pipeline that bridges VR interactions with physical haptics.

Advanced Robotics Research
University of California, Santa Barbara (US), University of California, Irvine (US), META Health (US), Irvine University (US)
Openalex Percentile: Top 66%
Tactile and Sensory Interactions
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